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DataCollectionItemPlacerGOBase.Detach Method

Definition

Item placer is going into detached state either before returning in game object pool or destroy

public void Detach();
abstract member Detach : unit -> unit
override this.Detach : unit -> unit
Public Sub Detach ()

Implements

Remarks

NOTE: if derived class needs to do more Detach() readiness logic, this can be done by overriding DetachItemPlacer().

Applies to