FuzzyGazeInteractor Class
Definition
Important
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Interactor used for interacting with interactables at a distance. This is handled via raycasts that update the current set of valid targets for this interactor.
[UnityEngine.AddComponentMenu("MRTK/Input/Fuzzy Gaze Interactor")]
[UnityEngine.DisallowMultipleComponent]
public class FuzzyGazeInteractor : MixedReality.Toolkit.Input.GazeInteractor
[<UnityEngine.AddComponentMenu("MRTK/Input/Fuzzy Gaze Interactor")>]
[<UnityEngine.DisallowMultipleComponent>]
type FuzzyGazeInteractor = class
inherit GazeInteractor
Public Class FuzzyGazeInteractor
Inherits GazeInteractor
- Inheritance
- Attributes
-
UnityEngine.AddComponentMenuAttribute UnityEngine.DisallowMultipleComponentAttribute
Constructors
| Name | Description |
|---|---|
| FuzzyGazeInteractor() | |
Properties
| Name | Description |
|---|---|
| AllRaycastHits |
All the current UnityEngine.RaycastHit found by this FuzzyGazeInteractor object. |
| BaseTargetsRaycastHitResults |
All the current FuzzyGazeInteractor.GazeRaycastHitResult found by this FuzzyGazeInteractor object. |
| PreciseHitResult |
Returns the best case estimate for the hit location for fuzzy gaze. |
Methods
| Name | Description |
|---|---|
| GetValidTargets(List<IXRInteractable>) | UnityEngine.XR.Interaction.Toolkit.XRRayInteractor.GetValidTargets(System.Collections.Generic.List{UnityEngine.XR.Interaction.Toolkit.IXRInteractable}) |
| PreprocessInteractor(XRInteractionUpdateOrder+UpdatePhase) | UnityEngine.XR.Interaction.Toolkit.XRRayInteractor.PreprocessInteractor(UnityEngine.XR.Interaction.Toolkit.XRInteractionUpdateOrder.UpdatePhase) |