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LOSAngularOffsetHandRayPoseSource Class

Definition

A pose source which represents a hand ray. This hand ray is constructed by deriving it from a line of sight (LOS) head to knuckle vector with angular offset applied.

[System.Serializable]
public class LOSAngularOffsetHandRayPoseSource : MixedReality.Toolkit.Input.HandBasedPoseSource
[<System.Serializable>]
type LOSAngularOffsetHandRayPoseSource = class
    inherit HandBasedPoseSource
Public Class LOSAngularOffsetHandRayPoseSource
Inherits HandBasedPoseSource
Inheritance
LOSAngularOffsetHandRayPoseSource
Attributes

Constructors

Name Description
LOSAngularOffsetHandRayPoseSource()

Properties

Name Description
Hand

The hand to use for this pose source.

(Inherited from HandBasedPoseSource)
HandsAggregator
Obsolete.

Cached reference to hands aggregator for efficient per-frame use.

(Inherited from HandBasedPoseSource)
StabilizedHandRay

The StabilizedRay used in hand ray stabilization calculations.

Methods

Name Description
TryGetPose(Pose)

Tries to get the pose of the hand ray in world space by deriving it from a line of sight head to knuckle vector with angular offset applied.

Applies to