XRSDKHandsSubsystem Class
Definition
Important
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A Unity subsystem that extends HandsSubsystem, and obtains hand joint poses from the Unity engine's XR Hand class.
[MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Microsoft", ConfigType=typeof(MixedReality.Toolkit.BaseSubsystemConfig), DisplayName="Subsystem for XRSDK Hands API", Name="com.mixedreality.xrsdkhands", ProviderType=typeof(MixedReality.Toolkit.Input.XRSDKHandsSubsystem+XRSDKProvider), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Input.XRSDKHandsSubsystem))]
[UnityEngine.Scripting.Preserve]
public class XRSDKHandsSubsystem : MixedReality.Toolkit.Subsystems.HandsSubsystem
[UnityEngine.Scripting.Preserve]
[MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Mixed Reality Toolkit Contributors", ConfigType=typeof(MixedReality.Toolkit.BaseSubsystemConfig), DisplayName="Subsystem for XRSDK Hands API", Name="org.mixedrealitytoolkit.xrsdkhands", ProviderType=typeof(MixedReality.Toolkit.Input.HandsProvider<MixedReality.Toolkit.Input.XRSDKHandsSubsystem+XRSDKHandContainer>), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Input.XRSDKHandsSubsystem))]
public class XRSDKHandsSubsystem : MixedReality.Toolkit.Subsystems.HandsSubsystem
[<MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Microsoft", ConfigType=typeof(MixedReality.Toolkit.BaseSubsystemConfig), DisplayName="Subsystem for XRSDK Hands API", Name="com.mixedreality.xrsdkhands", ProviderType=typeof(MixedReality.Toolkit.Input.XRSDKHandsSubsystem+XRSDKProvider), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Input.XRSDKHandsSubsystem))>]
[<UnityEngine.Scripting.Preserve>]
type XRSDKHandsSubsystem = class
inherit HandsSubsystem
[<UnityEngine.Scripting.Preserve>]
[<MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Mixed Reality Toolkit Contributors", ConfigType=typeof(MixedReality.Toolkit.BaseSubsystemConfig), DisplayName="Subsystem for XRSDK Hands API", Name="org.mixedrealitytoolkit.xrsdkhands", ProviderType=typeof(MixedReality.Toolkit.Input.HandsProvider<MixedReality.Toolkit.Input.XRSDKHandsSubsystem+XRSDKHandContainer>), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Input.XRSDKHandsSubsystem))>]
type XRSDKHandsSubsystem = class
inherit HandsSubsystem
Public Class XRSDKHandsSubsystem
Inherits HandsSubsystem
- Inheritance
-
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<TSubsystem,TSubsystemDescriptor,TProvider>XRSDKHandsSubsystem
- Attributes
-
MRTKSubsystemAttribute UnityEngine.Scripting.PreserveAttribute
Constructors
| Name | Description |
|---|---|
| XRSDKHandsSubsystem() | |