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IProxyInteractor.StartSelect Method

Definition

Overloads

Name Description
StartSelect(IXRSelectInteractable)

Begin selecting the interactable. The interactable will receive OnSelectEntering and OnSelectEntered events.

StartSelect(IXRSelectInteractable, Vector3)

Begin selecting the interactable. The interactable will receive OnSelectEntering and OnSelectEntered events. Also includes the worldPosition of the pointer.

StartSelect(IXRSelectInteractable)

Begin selecting the interactable. The interactable will receive OnSelectEntering and OnSelectEntered events.

public void StartSelect(UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable interactable);
abstract member StartSelect : UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable -> unit
Public Sub StartSelect (interactable As IXRSelectInteractable)

Parameters

interactable
UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable

Applies to

StartSelect(IXRSelectInteractable, Vector3)

Begin selecting the interactable. The interactable will receive OnSelectEntering and OnSelectEntered events. Also includes the worldPosition of the pointer.

public void StartSelect(UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable interactable, UnityEngine.Vector3 worldPosition);
abstract member StartSelect : UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable * UnityEngine.Vector3 -> unit
Public Sub StartSelect (interactable As IXRSelectInteractable, worldPosition As Vector3)

Parameters

interactable
UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable
worldPosition
UnityEngine.Vector3

Applies to