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PlayspaceUtilities.InverseTransformPose Method

Definition

Overloads

Name Description
InverseTransformPose(HandJointPose)

Transforms a HandJointPose from Unity world-space to OpenXR scene-origin-space. Uses the XROrigin's CameraFloorOffsetObject transform.

InverseTransformPose(Pose)

Transforms a UnityEngine.Pose from Unity world-space to OpenXR scene-origin-space. Uses the XROrigin's CameraFloorOffsetObject transform.

InverseTransformPose(HandJointPose)

Transforms a HandJointPose from Unity world-space to OpenXR scene-origin-space. Uses the XROrigin's CameraFloorOffsetObject transform.

public static MixedReality.Toolkit.HandJointPose InverseTransformPose(MixedReality.Toolkit.HandJointPose pose);
static member InverseTransformPose : MixedReality.Toolkit.HandJointPose -> MixedReality.Toolkit.HandJointPose
Public Shared Function InverseTransformPose (pose As HandJointPose) As HandJointPose

Parameters

Returns

Applies to

InverseTransformPose(Pose)

Transforms a UnityEngine.Pose from Unity world-space to OpenXR scene-origin-space. Uses the XROrigin's CameraFloorOffsetObject transform.

public static UnityEngine.Pose InverseTransformPose(UnityEngine.Pose pose);
static member InverseTransformPose : UnityEngine.Pose -> UnityEngine.Pose
Public Shared Function InverseTransformPose (pose As Pose) As Pose

Parameters

pose
UnityEngine.Pose

Returns

UnityEngine.Pose

Applies to