PlayspaceUtilities.TransformPose Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
| Name | Description |
|---|---|
| TransformPose(HandJointPose) |
Transforms a HandJointPose from OpenXR scene-origin-space to Unity world-space. Uses the XROrigin's CameraFloorOffsetObject transform. |
| TransformPose(Pose) |
Transforms a UnityEngine.Pose from OpenXR scene-origin-space to Unity world-space. Uses the XROrigin's CameraFloorOffsetObject transform. |
TransformPose(HandJointPose)
Transforms a HandJointPose from OpenXR scene-origin-space to Unity world-space. Uses the XROrigin's CameraFloorOffsetObject transform.
public static MixedReality.Toolkit.HandJointPose TransformPose(MixedReality.Toolkit.HandJointPose pose);
static member TransformPose : MixedReality.Toolkit.HandJointPose -> MixedReality.Toolkit.HandJointPose
Public Shared Function TransformPose (pose As HandJointPose) As HandJointPose
Parameters
- pose
- HandJointPose
Returns
Applies to
TransformPose(Pose)
Transforms a UnityEngine.Pose from OpenXR scene-origin-space to Unity world-space. Uses the XROrigin's CameraFloorOffsetObject transform.
public static UnityEngine.Pose TransformPose(UnityEngine.Pose pose);
static member TransformPose : UnityEngine.Pose -> UnityEngine.Pose
Public Shared Function TransformPose (pose As Pose) As Pose
Parameters
- pose
- UnityEngine.Pose