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TapToPlace.CurrentHit Property

Definition

Get or set the UnityEngine.RaycastHit of the CurrentRay.

protected UnityEngine.RaycastHit CurrentHit { get; set; }
member this.CurrentHit : UnityEngine.RaycastHit with get, set
Protected Property CurrentHit As RaycastHit

Property Value

UnityEngine.RaycastHit

Remarks

This value should be updated each frame while the game object is selected.

Applies to