HandsAggregatorSubsystem.Provider.TryGetJoint Method
Definition
Important
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Queries a specific hand joint, specified by joint.
public abstract bool TryGetJoint(MixedReality.Toolkit.TrackedHandJoint joint, UnityEngine.XR.XRNode hand, out MixedReality.Toolkit.HandJointPose jointPose);
abstract member TryGetJoint : MixedReality.Toolkit.TrackedHandJoint * UnityEngine.XR.XRNode * HandJointPose -> bool
Public MustOverride Function TryGetJoint (joint As TrackedHandJoint, hand As XRNode, ByRef jointPose As HandJointPose) As Boolean
Parameters
- joint
- TrackedHandJoint
Identifier of the requested joint.
- hand
- UnityEngine.XR.XRNode
The hand node being queried.
- jointPose
- HandJointPose
The resulting joint pose that was found.
Returns
true if the joint pose was found, and false otherwise.