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HandsAggregatorSubsystem.Provider.TryGetPalmFacingAway Method

Definition

Whether the palm of the given handedness is facing away from the user

public abstract bool TryGetPalmFacingAway(UnityEngine.XR.XRNode hand, out bool palmFacingAway);
abstract member TryGetPalmFacingAway : UnityEngine.XR.XRNode * bool -> bool
Public MustOverride Function TryGetPalmFacingAway (hand As XRNode, ByRef palmFacingAway As Boolean) As Boolean

Parameters

hand
UnityEngine.XR.XRNode

The hand node being queried.

palmFacingAway
Boolean

Will be true if the palm is facing away from the other, false otherwise.

Returns

true if the hand was found, and false otherwise.

Implements

Applies to