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HandsAggregatorSubsystem.TryGetPalmFacingAway(XRNode, Boolean) Method

Definition

Whether the palm of the given handedness is facing away from the user

public bool TryGetPalmFacingAway(UnityEngine.XR.XRNode hand, out bool isPalmFacingAway);
abstract member TryGetPalmFacingAway : UnityEngine.XR.XRNode * bool -> bool
override this.TryGetPalmFacingAway : UnityEngine.XR.XRNode * bool -> bool
Public Function TryGetPalmFacingAway (hand As XRNode, ByRef isPalmFacingAway As Boolean) As Boolean

Parameters

hand
UnityEngine.XR.XRNode

The hand node being queried.

isPalmFacingAway
Boolean

Returns

true if the hand was found, and false otherwise.

Implements

Applies to