CanvasProxyInteractor.StartSelect Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| StartSelect(IXRSelectInteractable) |
Begin selecting the interactable. The interactable will receive
|
| StartSelect(IXRSelectInteractable, Vector3) |
Begin selecting the interactable. The interactable will receive
|
StartSelect(IXRSelectInteractable)
Begin selecting the interactable. The interactable will receive
OnSelectEntering and OnSelectEntered events.
public void StartSelect(UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable target);
abstract member StartSelect : UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable -> unit
override this.StartSelect : UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable -> unit
Public Sub StartSelect (target As IXRSelectInteractable)
Parameters
- target
- UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable
Implements
Applies to
StartSelect(IXRSelectInteractable, Vector3)
Begin selecting the interactable. The interactable will receive
OnSelectEntering and OnSelectEntered events. Also includes the worldPosition of the pointer.
public void StartSelect(UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable target, UnityEngine.Vector3 worldPosition);
abstract member StartSelect : UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable * UnityEngine.Vector3 -> unit
override this.StartSelect : UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable * UnityEngine.Vector3 -> unit
Public Sub StartSelect (target As IXRSelectInteractable, worldPosition As Vector3)
Parameters
- target
- UnityEngine.XR.Interaction.Toolkit.IXRSelectInteractable
- worldPosition
- UnityEngine.Vector3