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Scrollable.PokeDeadZone Property

Definition

Once the ScrollingInteractor moves this distance or more, this component will start changing scroll positions of the ScrollRect.

public float PokeDeadZone { get; set; }
member this.PokeDeadZone : single with get, set
Public Property PokeDeadZone As Single

Property Value

Remarks

When the ScrollingInteractor moves this distance away from the starting point, the positions of ScrollRect will start being altered.

If ScrollingInteractor does not implement IPokeInteractor, the DeadZone property will be used instead.

Applies to