MDLTransform.SetLocalTransform Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
SetLocalTransform(Matrix4, Double) | |
SetLocalTransform(Matrix4) |
Causes this transform to represent the specified static transform. |
SetLocalTransform(Matrix4, Double)
[Foundation.Export("setLocalTransform:forTime:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual void SetLocalTransform (OpenTK.Matrix4 transform, double time);
abstract member SetLocalTransform : OpenTK.Matrix4 * double -> unit
override this.SetLocalTransform : OpenTK.Matrix4 * double -> unit
Parameters
- transform
- Matrix4
- time
- Double
- Attributes
Applies to
SetLocalTransform(Matrix4)
Causes this transform to represent the specified static transform.
[Foundation.Export("setLocalTransform:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual void SetLocalTransform (OpenTK.Matrix4 transform);
abstract member SetLocalTransform : OpenTK.Matrix4 -> unit
override this.SetLocalTransform : OpenTK.Matrix4 -> unit
Parameters
- transform
- Matrix4
- Attributes