GL.Apple.CopyTextureLevel Method
Definition
Important
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Overloads
CopyTextureLevel(Int32, Int32, Int32, Int32) | |
CopyTextureLevel(UInt32, UInt32, Int32, Int32) |
CopyTextureLevel(Int32, Int32, Int32, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTextureLevelsAPPLE", Version="2.0")]
public static void CopyTextureLevel (int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount);
static member CopyTextureLevel : int * int * int * int -> unit
Parameters
- destinationTexture
- Int32
- sourceTexture
- Int32
- sourceBaseLevel
- Int32
- sourceLevelCount
- Int32
- Attributes
Applies to
CopyTextureLevel(UInt32, UInt32, Int32, Int32)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTextureLevelsAPPLE", Version="2.0")]
[System.CLSCompliant(false)]
public static void CopyTextureLevel (uint destinationTexture, uint sourceTexture, int sourceBaseLevel, int sourceLevelCount);
static member CopyTextureLevel : uint32 * uint32 * int * int -> unit
Parameters
- destinationTexture
- UInt32
- sourceTexture
- UInt32
- sourceBaseLevel
- Int32
- sourceLevelCount
- Int32
- Attributes