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public static OpenTK.NMatrix4 Multiply (OpenTK.NMatrix4 left, OpenTK.NMatrix4 right);
static member Multiply : OpenTK.NMatrix4 * OpenTK.NMatrix4 -> OpenTK.NMatrix4
public static void Multiply (ref OpenTK.NMatrix4 left, ref OpenTK.NMatrix4 right, out OpenTK.NMatrix4 result);
static member Multiply : * * -> unit