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public static OpenTK.Vector3i Clamp (OpenTK.Vector3i vec, OpenTK.Vector3i min, OpenTK.Vector3i max);
static member Clamp : OpenTK.Vector3i * OpenTK.Vector3i * OpenTK.Vector3i -> OpenTK.Vector3i
public static void Clamp (ref OpenTK.Vector3i vec, ref OpenTK.Vector3i min, ref OpenTK.Vector3i max, out OpenTK.Vector3i result);
static member Clamp : * * * -> unit