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public static OpenTK.Vector4 Lerp (OpenTK.Vector4 a, OpenTK.Vector4 b, float blend);
static member Lerp : OpenTK.Vector4 * OpenTK.Vector4 * single -> OpenTK.Vector4
public static void Lerp (ref OpenTK.Vector4 a, ref OpenTK.Vector4 b, float blend, out OpenTK.Vector4 result);
static member Lerp : * * single * -> unit