SCNMatrix4.Scale Method
Definition
Important
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Overloads
Scale(SCNVector3) |
Creates a transformation matrix that scales along the axes by the corresponging components of |
Scale(nfloat) | |
Scale(Single) |
Creates a transformation matrix that scales in all directions by |
Scale(nfloat, nfloat, nfloat) | |
Scale(Single, Single, Single) |
Creates a transformation matrix that scales in the three axes by the specified values. |
Scale(SCNVector3)
Creates a transformation matrix that scales along the axes by the corresponging components of scale
.
public static SceneKit.SCNMatrix4 Scale (SceneKit.SCNVector3 scale);
static member Scale : SceneKit.SCNVector3 -> SceneKit.SCNMatrix4
Parameters
- scale
- SCNVector3
Returns
Applies to
Scale(nfloat)
public static SceneKit.SCNMatrix4 Scale (nfloat scale);
static member Scale : nfloat -> SceneKit.SCNMatrix4
Parameters
- scale
- nfloat
Returns
Applies to
Scale(Single)
Creates a transformation matrix that scales in all directions by scale
.
public static SceneKit.SCNMatrix4 Scale (float scale);
static member Scale : single -> SceneKit.SCNMatrix4
Parameters
- scale
- Single