SCNQuaternion.Multiply Method
Definition
Important
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Overloads
Multiply(SCNQuaternion, Single, SCNQuaternion) |
Multiplies |
Multiply(SCNQuaternion, SCNQuaternion, SCNQuaternion) |
Multiplies |
Multiply(SCNQuaternion, SCNQuaternion) |
Multiplies |
Multiply(SCNQuaternion, Single) |
Multiplies |
Multiply(SCNQuaternion, Single, SCNQuaternion)
Multiplies quaternion
by the scalar scale
and stores the result in result
.
public static void Multiply (ref SceneKit.SCNQuaternion quaternion, float scale, out SceneKit.SCNQuaternion result);
static member Multiply : * single * -> unit
Parameters
- quaternion
- SCNQuaternion
- scale
- Single
- result
- SCNQuaternion
Applies to
Multiply(SCNQuaternion, SCNQuaternion, SCNQuaternion)
Multiplies left
by right
and stores the result in result
.
public static void Multiply (ref SceneKit.SCNQuaternion left, ref SceneKit.SCNQuaternion right, out SceneKit.SCNQuaternion result);
static member Multiply : * * -> unit
Parameters
- left
- SCNQuaternion
- right
- SCNQuaternion
- result
- SCNQuaternion
Applies to
Multiply(SCNQuaternion, SCNQuaternion)
Multiplies left
by right
.
public static SceneKit.SCNQuaternion Multiply (SceneKit.SCNQuaternion left, SceneKit.SCNQuaternion right);
static member Multiply : SceneKit.SCNQuaternion * SceneKit.SCNQuaternion -> SceneKit.SCNQuaternion
Parameters
- left
- SCNQuaternion
- right
- SCNQuaternion
Returns
Applies to
Multiply(SCNQuaternion, Single)
Multiplies quaternion
by the scalar scale
.
public static SceneKit.SCNQuaternion Multiply (SceneKit.SCNQuaternion quaternion, float scale);
static member Multiply : SceneKit.SCNQuaternion * single -> SceneKit.SCNQuaternion
Parameters
- quaternion
- SCNQuaternion
- scale
- Single