SKPathBuilder.RCubicTo Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
| Name | Description |
|---|---|
| RCubicTo(SKPoint, SKPoint, SKPoint) |
Appends a relative cubic Bézier curve to the current contour. |
| RCubicTo(Single, Single, Single, Single, Single, Single) |
Appends a relative cubic Bézier curve to the current contour using offset coordinates. |
RCubicTo(SKPoint, SKPoint, SKPoint)
Appends a relative cubic Bézier curve to the current contour.
public void RCubicTo(SkiaSharp.SKPoint point0, SkiaSharp.SKPoint point1, SkiaSharp.SKPoint point2);
Parameters
- point0
- SKPoint
The offset from the current point to the first control point.
- point1
- SKPoint
The offset from the current point to the second control point.
- point2
- SKPoint
The offset from the current point to the end point.
Applies to
RCubicTo(Single, Single, Single, Single, Single, Single)
Appends a relative cubic Bézier curve to the current contour using offset coordinates.
public void RCubicTo(float dx0, float dy0, float dx1, float dy1, float dx2, float dy2);
Parameters
- dx0
- Single
The x-offset from the current point to the first control point.
- dy0
- Single
The y-offset from the current point to the first control point.
- dx1
- Single
The x-offset from the current point to the second control point.
- dy1
- Single
The y-offset from the current point to the second control point.
- dx2
- Single
The x-offset from the current point to the end point.
- dy2
- Single
The y-offset from the current point to the end point.