SKPixmap.ReadPixels Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| ReadPixels(SKPixmap) |
Copies the pixels from the image into the specified pixmap. |
| ReadPixels(SKImageInfo, IntPtr, Int32) |
Copies the pixels from the image into the specified buffer. |
| ReadPixels(SKPixmap, Int32, Int32) |
Copies the pixels from the image into the specified pixmap. |
| ReadPixels(SKImageInfo, IntPtr, Int32, Int32, Int32) |
Copies the pixels from the image into the specified buffer. |
ReadPixels(SKImageInfo, IntPtr, Int32)
Copies the pixels from the image into the specified buffer.
public bool ReadPixels(SkiaSharp.SKImageInfo dstInfo, IntPtr dstPixels, int dstRowBytes);
Parameters
- dstInfo
- SKImageInfo
The image information describing the destination pixel buffer.
- dstPixels
- IntPtr
The pixel buffer to read the pixel data into.
- dstRowBytes
- Int32
The number of bytes in each row of in the destination buffer.
Returns
Returns true if the pixels were read, or false if there was an error.
Applies to
ReadPixels(SKPixmap, Int32, Int32)
Copies the pixels from the image into the specified pixmap.
public bool ReadPixels(SkiaSharp.SKPixmap pixmap, int srcX, int srcY);
Parameters
- pixmap
- SKPixmap
The pixmap to read the pixel data into.
- srcX
- Int32
The source x-coordinate to start reading from.
- srcY
- Int32
The source y-coordinate to start reading from.
Returns
Returns true if the pixels were read, or false if there was an error.
Applies to
ReadPixels(SKImageInfo, IntPtr, Int32, Int32, Int32)
Copies the pixels from the image into the specified buffer.
public bool ReadPixels(SkiaSharp.SKImageInfo dstInfo, IntPtr dstPixels, int dstRowBytes, int srcX, int srcY);
Parameters
- dstInfo
- SKImageInfo
The image information describing the destination pixel buffer.
- dstPixels
- IntPtr
The pixel buffer to read the pixel data into.
- dstRowBytes
- Int32
The number of bytes in each row of in the destination buffer.
- srcX
- Int32
The source x-coordinate to start reading from.
- srcY
- Int32
The source y-coordinate to start reading from.
Returns
Returns true if the pixels were read, or false if there was an error.