SKTextBlobBuilder.AddHorizontalRun Method
Definition
Important
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Overloads
AddHorizontalRun(SKPaint, Single, UInt16[], Single[], String, UInt32[], SKRect)
Caution
Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.
Adds a new horizontally-positioned run to the builder.
[System.Obsolete("Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.")]
public void AddHorizontalRun(SkiaSharp.SKPaint font, float y, ushort[] glyphs, float[] positions, string text, uint[] clusters, SkiaSharp.SKRect bounds);
Parameters
- font
- SKPaint
The font to be used for this run.
- y
- Single
The vertical offset within the blob.
- glyphs
- UInt16[]
The glyphs for this run.
- positions
- Single[]
The horizontal positions of each glyph.
- text
- String
The chacracter information for this run.
- clusters
- UInt32[]
The glyph's cluster information.
- bounds
- SKRect
The bounding box of the run, used when computing the blob bounds to avoid re-measuring.
- Attributes
Remarks
The number of positions, characters and clusters must be the same as the number of glyphs.
Applies to
AddHorizontalRun(SKPaint, Single, UInt16[], Single[], Byte[], UInt32[], SKRect)
Caution
Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.
Adds a new horizontally-positioned run to the builder.
[System.Obsolete("Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.")]
public void AddHorizontalRun(SkiaSharp.SKPaint font, float y, ushort[] glyphs, float[] positions, byte[] text, uint[] clusters, SkiaSharp.SKRect bounds);
Parameters
- font
- SKPaint
The font to be used for this run.
- y
- Single
The vertical offset within the blob.
- glyphs
- UInt16[]
The glyphs for this run.
- positions
- Single[]
The horizontal positions of each glyph.
- text
- Byte[]
The UTF-8 chacracter information for this run.
- clusters
- UInt32[]
The glyph's cluster information.
- bounds
- SKRect
The bounding box of the run, used when computing the blob bounds to avoid re-measuring.
- Attributes
Remarks
The number of positions, characters and clusters must be the same as the number of glyphs.
Applies to
AddHorizontalRun(SKPaint, Single, ReadOnlySpan<UInt16>, ReadOnlySpan<Single>, ReadOnlySpan<Byte>, ReadOnlySpan<UInt32>, Nullable<SKRect>)
Caution
Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.
Adds a new horizontally-positioned run to the builder.
[System.Obsolete("Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.")]
public void AddHorizontalRun(SkiaSharp.SKPaint font, float y, ReadOnlySpan<ushort> glyphs, ReadOnlySpan<float> positions, ReadOnlySpan<byte> text, ReadOnlySpan<uint> clusters, SkiaSharp.SKRect? bounds);
Parameters
- font
- SKPaint
The font to be used for this run.
- y
- Single
The vertical offset within the blob.
- glyphs
- ReadOnlySpan<UInt16>
The glyphs for this run.
- positions
- ReadOnlySpan<Single>
The horizontal positions of each glyph.
- text
- ReadOnlySpan<Byte>
The UTF-8 chacracter information for this run.
- clusters
- ReadOnlySpan<UInt32>
The glyph's cluster information.
The bounding box of the run, used when computing the blob bounds to avoid re-measuring.
- Attributes
Remarks
The number of positions, characters and clusters must be the same as the number of glyphs.
Applies to
AddHorizontalRun(SKPaint, Single, UInt16[], Single[], Byte[], UInt32[])
Caution
Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.
Adds a new horizontally-positioned run to the builder.
[System.Obsolete("Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.")]
public void AddHorizontalRun(SkiaSharp.SKPaint font, float y, ushort[] glyphs, float[] positions, byte[] text, uint[] clusters);
Parameters
- font
- SKPaint
The font to be used for this run.
- y
- Single
The vertical offset within the blob.
- glyphs
- UInt16[]
The glyphs for this run.
- positions
- Single[]
The horizontal positions of each glyph.
- text
- Byte[]
The UTF-8 chacracter information for this run.
- clusters
- UInt32[]
The glyph's cluster information.
- Attributes
Remarks
The number of positions, characters and clusters must be the same as the number of glyphs.
Applies to
AddHorizontalRun(SKPaint, Single, ReadOnlySpan<UInt16>, ReadOnlySpan<Single>, ReadOnlySpan<Byte>, ReadOnlySpan<UInt32>)
Caution
Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.
Adds a new horizontally-positioned run to the builder.
[System.Obsolete("Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.")]
public void AddHorizontalRun(SkiaSharp.SKPaint font, float y, ReadOnlySpan<ushort> glyphs, ReadOnlySpan<float> positions, ReadOnlySpan<byte> text, ReadOnlySpan<uint> clusters);
Parameters
- font
- SKPaint
The font to be used for this run.
- y
- Single
The vertical offset within the blob.
- glyphs
- ReadOnlySpan<UInt16>
The glyphs for this run.
- positions
- ReadOnlySpan<Single>
The horizontal positions of each glyph.
- text
- ReadOnlySpan<Byte>
The chacracter information for this run.
- clusters
- ReadOnlySpan<UInt32>
The glyph's cluster information.
- Attributes
Remarks
The number of positions, characters and clusters must be the same as the number of glyphs.
Applies to
AddHorizontalRun(SKPaint, Single, UInt16[], Single[], String, UInt32[])
Caution
Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.
Adds a new horizontally-positioned run to the builder.
[System.Obsolete("Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.")]
public void AddHorizontalRun(SkiaSharp.SKPaint font, float y, ushort[] glyphs, float[] positions, string text, uint[] clusters);
Parameters
- font
- SKPaint
The font to be used for this run.
- y
- Single
The vertical offset within the blob.
- glyphs
- UInt16[]
The glyphs for this run.
- positions
- Single[]
The horizontal positions of each glyph.
- text
- String
The chacracter information for this run.
- clusters
- UInt32[]
The glyph's cluster information.
- Attributes
Remarks
The number of positions, characters and clusters must be the same as the number of glyphs.
Applies to
AddHorizontalRun(SKPaint, Single, ReadOnlySpan<UInt16>, ReadOnlySpan<Single>, Nullable<SKRect>)
Caution
Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.
Adds a new horizontally-positioned run to the builder.
[System.Obsolete("Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.")]
public void AddHorizontalRun(SkiaSharp.SKPaint font, float y, ReadOnlySpan<ushort> glyphs, ReadOnlySpan<float> positions, SkiaSharp.SKRect? bounds);
Parameters
- font
- SKPaint
The font to be used for this run.
- y
- Single
The vertical offset within the blob.
- glyphs
- ReadOnlySpan<UInt16>
The glyphs for this run.
- positions
- ReadOnlySpan<Single>
The horizontal positions of each glyph.
The bounding box of the run, used when computing the blob bounds to avoid re-measuring.
- Attributes
Remarks
The number of positions must be the same as the number of glyphs.
Applies to
AddHorizontalRun(ReadOnlySpan<UInt16>, SKFont, ReadOnlySpan<Single>, Single)
Adds a new horizontally-positioned run to the builder.
public void AddHorizontalRun(ReadOnlySpan<ushort> glyphs, SkiaSharp.SKFont font, ReadOnlySpan<float> positions, float y);
Parameters
- glyphs
- ReadOnlySpan<UInt16>
The glyph IDs for this run.
- font
- SKFont
The font used for this run.
- positions
- ReadOnlySpan<Single>
The horizontal X positions for each glyph.
- y
- Single
The vertical Y position for the text baseline.
Applies to
AddHorizontalRun(SKPaint, Single, UInt16[], Single[])
Caution
Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.
Adds a new horizontally-positioned run to the builder.
[System.Obsolete("Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.")]
public void AddHorizontalRun(SkiaSharp.SKPaint font, float y, ushort[] glyphs, float[] positions);
Parameters
- font
- SKPaint
The font to be used for this run.
- y
- Single
The vertical offset within the blob.
- glyphs
- UInt16[]
The glyphs for this run.
- positions
- Single[]
The horizontal positions of each glyph.
- Attributes
Remarks
The number of positions must be the same as the number of glyphs.
Applies to
AddHorizontalRun(SKPaint, Single, ReadOnlySpan<UInt16>, ReadOnlySpan<Single>)
Caution
Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.
Adds a new horizontally-positioned run to the builder.
[System.Obsolete("Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.")]
public void AddHorizontalRun(SkiaSharp.SKPaint font, float y, ReadOnlySpan<ushort> glyphs, ReadOnlySpan<float> positions);
Parameters
- font
- SKPaint
The font to be used for this run.
- y
- Single
The vertical offset within the blob.
- glyphs
- ReadOnlySpan<UInt16>
The glyphs for this run.
- positions
- ReadOnlySpan<Single>
The horizontal positions of each glyph.
- Attributes
Remarks
The number of positions must be the same as the number of glyphs.
Applies to
AddHorizontalRun(SKPaint, Single, UInt16[], Single[], SKRect)
Caution
Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.
Adds a new horizontally-positioned run to the builder.
[System.Obsolete("Use AddHorizontalRun (ReadOnlySpan<ushort>, SKFont, ReadOnlySpan<float>, float) instead.")]
public void AddHorizontalRun(SkiaSharp.SKPaint font, float y, ushort[] glyphs, float[] positions, SkiaSharp.SKRect bounds);
Parameters
- font
- SKPaint
The font to be used for this run.
- y
- Single
The vertical offset within the blob.
- glyphs
- UInt16[]
The glyphs for this run.
- positions
- Single[]
The horizontal positions of each glyph.
- bounds
- SKRect
The bounding box of the run, used when computing the blob bounds to avoid re-measuring.
- Attributes
Remarks
The number of positions must be the same as the number of glyphs.