SKTypeface.CountGlyphs Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| CountGlyphs(ReadOnlySpan<Char>) |
Obsolete.
Returns the number of glyphs in the text. |
| CountGlyphs(String) |
Obsolete.
Returns the number of glyphs in the string. |
| CountGlyphs(Byte[], SKTextEncoding) |
Obsolete.
Returns the number of glyphs in the buffer. |
| CountGlyphs(ReadOnlySpan<Byte>, SKTextEncoding) |
Obsolete.
Returns the number of glyphs in the buffer. |
| CountGlyphs(IntPtr, Int32, SKTextEncoding) |
Obsolete.
Returns the number of glyphs in the specified buffer. |
CountGlyphs(ReadOnlySpan<Char>)
Caution
Use SKFont directly instead.
Returns the number of glyphs in the text.
[System.Obsolete("Use SKFont directly instead.")]
public int CountGlyphs(ReadOnlySpan<char> str);
Parameters
- str
- ReadOnlySpan<Char>
The text containing characters.
Returns
The number of continuous non-zero glyph IDs computed from the beginning of the text.
- Attributes
Applies to
CountGlyphs(String)
Caution
Use SKFont directly instead.
Returns the number of glyphs in the string.
[System.Obsolete("Use SKFont directly instead.")]
public int CountGlyphs(string str);
Parameters
- str
- String
The string containing characters.
Returns
The number of number of continuous non-zero glyph IDs computed from the beginning of string.
- Attributes
Applies to
CountGlyphs(Byte[], SKTextEncoding)
Caution
Use SKFont directly instead.
Returns the number of glyphs in the buffer.
[System.Obsolete("Use SKFont directly instead.")]
public int CountGlyphs(byte[] str, SkiaSharp.SKTextEncoding encoding);
Parameters
- str
- Byte[]
The buffer containing character codes.
- encoding
- SKTextEncoding
The encoding of the character codes.
Returns
The number of continuous non-zero glyph IDs computed from the beginning of the buffer.
- Attributes
Applies to
CountGlyphs(ReadOnlySpan<Byte>, SKTextEncoding)
Caution
Use SKFont directly instead.
Returns the number of glyphs in the buffer.
[System.Obsolete("Use SKFont directly instead.")]
public int CountGlyphs(ReadOnlySpan<byte> str, SkiaSharp.SKTextEncoding encoding);
Parameters
- str
- ReadOnlySpan<Byte>
The buffer containing character codes.
- encoding
- SKTextEncoding
The encoding of the character codes.
Returns
The number of continuous non-zero glyph IDs computed from the beginning of the buffer.
- Attributes
Applies to
CountGlyphs(IntPtr, Int32, SKTextEncoding)
Caution
Use SKFont directly instead.
Returns the number of glyphs in the specified buffer.
[System.Obsolete("Use SKFont directly instead.")]
public int CountGlyphs(IntPtr str, int strLen, SkiaSharp.SKTextEncoding encoding);
Parameters
- str
- IntPtr
The pointer to the buffer containing character codes.
- strLen
- Int32
The length of the buffer in bytes.
- encoding
- SKTextEncoding
The encoding of the character codes.
Returns
The number of continuous non-zero glyph IDs computed from the beginning of the buffer.
- Attributes