VirtualStackFrame Constructors

Definition

Creates a new instance of the VirtualStackFrame class.

Overloads

VirtualStackFrame(State)

Creates a new instance of the VirtualStackFrame class with the state specified.

VirtualStackFrame(State, IDictionary<String,Object>)

Creates a new instance of the VirtualStackFrame class with the state and local variables specified.

VirtualStackFrame(State)

Creates a new instance of the VirtualStackFrame class with the state specified.

public:
 VirtualStackFrame(System::Activities::Debugger::State ^ state);
public VirtualStackFrame (System.Activities.Debugger.State state);
new System.Activities.Debugger.VirtualStackFrame : System.Activities.Debugger.State -> System.Activities.Debugger.VirtualStackFrame
Public Sub New (state As State)

Parameters

state
State

For this implementation, an object that contains the set of properties that define a virtual environment for a frame on a call stack.

Applies to

VirtualStackFrame(State, IDictionary<String,Object>)

Creates a new instance of the VirtualStackFrame class with the state and local variables specified.

public:
 VirtualStackFrame(System::Activities::Debugger::State ^ state, System::Collections::Generic::IDictionary<System::String ^, System::Object ^> ^ locals);
public VirtualStackFrame (System.Activities.Debugger.State state, System.Collections.Generic.IDictionary<string,object> locals);
new System.Activities.Debugger.VirtualStackFrame : System.Activities.Debugger.State * System.Collections.Generic.IDictionary<string, obj> -> System.Activities.Debugger.VirtualStackFrame
Public Sub New (state As State, locals As IDictionary(Of String, Object))

Parameters

state
State

For this implementation, an object that contains the set of properties that define a virtual environment for a frame on a call stack.

locals
IDictionary<String,Object>

Early and late bound variables associated with the state.

Applies to