Switch.DisplayName Property
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Gets a name used to identify the switch.
public:
property System::String ^ DisplayName { System::String ^ get(); };
public string DisplayName { get; }
member this.DisplayName : string
Public ReadOnly Property DisplayName As String
The name used to identify the switch. The default value is an empty string ("").
The following code example displays the display name for the switch in use by a trace source. This code example is part of a larger example that can be found in the TraceSource class summary.
Console.WriteLine(ts.Switch.DisplayName);
Console.WriteLine(ts.Switch.DisplayName)
When you create a new Switch object, the DisplayName finds initial switch settings. For more information, see the Switch constructor and How to: Create, Initialize and Configure Trace Switches in the Visual Studio documentation.
Product | Versions |
---|---|
.NET | Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10 |
.NET Framework | 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
.NET Standard | 2.0, 2.1 |
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