Rectangle Constructors
Definition
Important
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Initializes a new instance of the Rectangle class with the specified location and size.
Overloads
Rectangle(Point, Size) |
Initializes a new instance of the Rectangle class with the specified location and size. |
Rectangle(Int32, Int32, Int32, Int32) |
Initializes a new instance of the Rectangle class with the specified location and size. |
Rectangle(Point, Size)
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
Initializes a new instance of the Rectangle class with the specified location and size.
public:
Rectangle(System::Drawing::Point location, System::Drawing::Size size);
public Rectangle (System.Drawing.Point location, System.Drawing.Size size);
new System.Drawing.Rectangle : System.Drawing.Point * System.Drawing.Size -> System.Drawing.Rectangle
Public Sub New (location As Point, size As Size)
Parameters
Applies to
Rectangle(Int32, Int32, Int32, Int32)
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
- Source:
- Rectangle.cs
Initializes a new instance of the Rectangle class with the specified location and size.
public:
Rectangle(int x, int y, int width, int height);
public Rectangle (int x, int y, int width, int height);
new System.Drawing.Rectangle : int * int * int * int -> System.Drawing.Rectangle
Public Sub New (x As Integer, y As Integer, width As Integer, height As Integer)
Parameters
- x
- Int32
The x-coordinate of the upper-left corner of the rectangle.
- y
- Int32
The y-coordinate of the upper-left corner of the rectangle.
- width
- Int32
The width of the rectangle.
- height
- Int32
The height of the rectangle.
Examples
The following code example demonstrates the Rectangle, Intersect, IsEmpty, and IntersectsWith members. This example should be used with a Windows Form. Paste this code into a form and call this method when handling the form's Paint event, passing e
as PaintEventArgs.
private:
void InstanceRectangleIntersection( PaintEventArgs^ e )
{
Rectangle rectangle1 = Rectangle(50,50,200,100);
Rectangle rectangle2 = Rectangle(70,20,100,200);
e->Graphics->DrawRectangle( Pens::Black, rectangle1 );
e->Graphics->DrawRectangle( Pens::Red, rectangle2 );
if ( rectangle1.IntersectsWith( rectangle2 ) )
{
rectangle1.Intersect( rectangle2 );
if ( !rectangle1.IsEmpty )
{
e->Graphics->FillRectangle( Brushes::Green, rectangle1 );
}
}
}
private void InstanceRectangleIntersection(PaintEventArgs e)
{
Rectangle rectangle1 = new Rectangle(50, 50, 200, 100);
Rectangle rectangle2 = new Rectangle(70, 20, 100, 200);
e.Graphics.DrawRectangle(Pens.Black, rectangle1);
e.Graphics.DrawRectangle(Pens.Red, rectangle2);
if (rectangle1.IntersectsWith(rectangle2))
{
rectangle1.Intersect(rectangle2);
if (!rectangle1.IsEmpty)
{
e.Graphics.FillRectangle(Brushes.Green, rectangle1);
}
}
}
Private Sub InstanceRectangleIntersection( _
ByVal e As PaintEventArgs)
Dim rectangle1 As New Rectangle(50, 50, 200, 100)
Dim rectangle2 As New Rectangle(70, 20, 100, 200)
e.Graphics.DrawRectangle(Pens.Black, rectangle1)
e.Graphics.DrawRectangle(Pens.Red, rectangle2)
If (rectangle1.IntersectsWith(rectangle2)) Then
rectangle1.Intersect(rectangle2)
If Not (rectangle1.IsEmpty) Then
e.Graphics.FillRectangle(Brushes.Green, rectangle1)
End If
End If
End Sub