UnmanagedMemoryAccessor.Write Method
Definition
Important
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Writes a value into the accessor.
Overloads
Write(Int64, UInt64) |
Writes an unsigned 64-bit integer into the accessor. |
Write(Int64, UInt32) |
Writes an unsigned 32-bit integer into the accessor. |
Write(Int64, UInt16) |
Writes an unsigned 16-bit integer into the accessor. |
Write(Int64, Single) |
Writes a Single into the accessor. |
Write(Int64, SByte) |
Writes an 8-bit integer into the accessor. |
Write(Int64, Int64) |
Writes a 64-bit integer into the accessor. |
Write(Int64, Double) |
Writes a Double value into the accessor. |
Write(Int64, Int16) |
Writes a 16-bit integer into the accessor. |
Write(Int64, Decimal) |
Writes a decimal value into the accessor. |
Write(Int64, Char) |
Writes a character into the accessor. |
Write(Int64, Byte) |
Writes a byte value into the accessor. |
Write(Int64, Boolean) |
Writes a Boolean value into the accessor. |
Write(Int64, Int32) |
Writes a 32-bit integer into the accessor. |
Write<T>(Int64, T) |
Writes a structure into the accessor. |
Write(Int64, UInt64)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes an unsigned 64-bit integer into the accessor.
public:
void Write(long position, System::UInt64 value);
[System.CLSCompliant(false)]
public void Write (long position, ulong value);
[<System.CLSCompliant(false)>]
member this.Write : int64 * uint64 -> unit
Public Sub Write (position As Long, value As ULong)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- UInt64
The value to write.
- Attributes
Exceptions
There are not enough bytes after position
to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, UInt32)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes an unsigned 32-bit integer into the accessor.
public:
void Write(long position, System::UInt32 value);
[System.CLSCompliant(false)]
public void Write (long position, uint value);
[<System.CLSCompliant(false)>]
member this.Write : int64 * uint32 -> unit
Public Sub Write (position As Long, value As UInteger)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- UInt32
The value to write.
- Attributes
Exceptions
There are not enough bytes after position
to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, UInt16)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes an unsigned 16-bit integer into the accessor.
public:
void Write(long position, System::UInt16 value);
[System.CLSCompliant(false)]
public void Write (long position, ushort value);
[<System.CLSCompliant(false)>]
member this.Write : int64 * uint16 -> unit
Public Sub Write (position As Long, value As UShort)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- UInt16
The value to write.
- Attributes
Exceptions
There are not enough bytes after position
to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, Single)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes a Single into the accessor.
public:
void Write(long position, float value);
public void Write (long position, float value);
member this.Write : int64 * single -> unit
Public Sub Write (position As Long, value As Single)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- Single
The value to write.
Exceptions
There are not enough bytes after position
to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, SByte)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes an 8-bit integer into the accessor.
public:
void Write(long position, System::SByte value);
[System.CLSCompliant(false)]
public void Write (long position, sbyte value);
[<System.CLSCompliant(false)>]
member this.Write : int64 * sbyte -> unit
Public Sub Write (position As Long, value As SByte)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- SByte
The value to write.
- Attributes
Exceptions
There are not enough bytes after position
to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, Int64)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes a 64-bit integer into the accessor.
public:
void Write(long position, long value);
public void Write (long position, long value);
member this.Write : int64 * int64 -> unit
Public Sub Write (position As Long, value As Long)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- Int64
The value to write.
Exceptions
There are not enough bytes after position to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, Double)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes a Double value into the accessor.
public:
void Write(long position, double value);
public void Write (long position, double value);
member this.Write : int64 * double -> unit
Public Sub Write (position As Long, value As Double)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- Double
The value to write.
Exceptions
There are not enough bytes after position
to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, Int16)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes a 16-bit integer into the accessor.
public:
void Write(long position, short value);
public void Write (long position, short value);
member this.Write : int64 * int16 -> unit
Public Sub Write (position As Long, value As Short)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- Int16
The value to write.
Exceptions
There are not enough bytes after position
to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, Decimal)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes a decimal value into the accessor.
public:
void Write(long position, System::Decimal value);
public void Write (long position, decimal value);
member this.Write : int64 * decimal -> unit
Public Sub Write (position As Long, value As Decimal)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- Decimal
The value to write.
Exceptions
There are not enough bytes after position
to write a value.
-or-
The decimal is invalid.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, Char)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes a character into the accessor.
public:
void Write(long position, char value);
public void Write (long position, char value);
member this.Write : int64 * char -> unit
Public Sub Write (position As Long, value As Char)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- Char
The value to write.
Exceptions
There are not enough bytes after position
to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, Byte)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes a byte value into the accessor.
public:
void Write(long position, System::Byte value);
public void Write (long position, byte value);
member this.Write : int64 * byte -> unit
Public Sub Write (position As Long, value As Byte)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- Byte
The value to write.
Exceptions
There are not enough bytes after position
to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, Boolean)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes a Boolean value into the accessor.
public:
void Write(long position, bool value);
public void Write (long position, bool value);
member this.Write : int64 * bool -> unit
Public Sub Write (position As Long, value As Boolean)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- Boolean
The value to write.
Exceptions
There are not enough bytes after position
to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write(Int64, Int32)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes a 32-bit integer into the accessor.
public:
void Write(long position, int value);
public void Write (long position, int value);
member this.Write : int64 * int -> unit
Public Sub Write (position As Long, value As Integer)
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- value
- Int32
The value to write.
Exceptions
There are not enough bytes after position
to write a value.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Applies to
Write<T>(Int64, T)
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
- Source:
- UnmanagedMemoryAccessor.cs
Writes a structure into the accessor.
public:
generic <typename T>
where T : value class void Write(long position, T % structure);
public void Write<T> (long position, ref T structure) where T : struct;
[System.Security.SecurityCritical]
public void Write<T> (long position, ref T structure) where T : struct;
member this.Write : int64 * 'T -> unit (requires 'T : struct)
[<System.Security.SecurityCritical>]
member this.Write : int64 * 'T -> unit (requires 'T : struct)
Public Sub Write(Of T As Structure) (position As Long, ByRef structure As T)
Type Parameters
- T
The type of structure.
Parameters
- position
- Int64
The number of bytes into the accessor at which to begin writing.
- structure
- T
The structure to write.
- Attributes
Exceptions
There are not enough bytes in the accessor after position
to write a structure of type T
.
position
is less than zero or greater than the capacity of the accessor.
The accessor does not support writing.
The accessor has been disposed.
Remarks
Use this method to write medium to large structures that are not easily accommodated by the other Write methods in this class.