Message.TimeToReachQueue Property


Gets or sets the maximum amount of time for the message to reach the queue.

 property TimeSpan TimeToReachQueue { TimeSpan get(); void set(TimeSpan value); };
public TimeSpan TimeToReachQueue { get; set; }
member this.TimeToReachQueue : TimeSpan with get, set
Public Property TimeToReachQueue As TimeSpan

Property Value

The time limit for the message to reach the destination queue, beginning from the time the message is sent. The default is InfiniteTimeout.



The message queue is filtered to ignore the TimeToReachQueue property.

The value specified for TimeToReachQueue is invalid. It might represent a negative number.


The following code example gets and sets the value of a message's TimeToReachQueue property.


If the interval specified by the TimeToReachQueue property expires before the message reaches its destination, Message Queuing discards the message in one of two ways. If the message's UseDeadLetterQueue property is true, the message is sent to the dead-letter queue. If UseDeadLetterQueue is false, the message is ignored

You can set the message's AcknowledgeType property to request that Message Queuing send a negative acknowledgment message back to the sending application if the message does not arrive before the timer expires.

If the TimeToReachQueue property is set to 0 seconds, Message Queuing tries once to send the message to its destination - if the queue is waiting for the message. If the queue is local, the message always reaches it.

If the value specified by the TimeToReachQueue property is greater than the value specified by the TimeToBeReceived property, TimeToBeReceived takes precedence.

When several messages are sent in a single transaction, Message Queuing uses the TimeToReachQueue property of the first message.

Applies to

See also