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NegotiateStream.IsEncrypted Property


Gets a Boolean value that indicates whether this NegotiateStream uses data encryption.

 virtual property bool IsEncrypted { bool get(); };
public override bool IsEncrypted { get; }
member this.IsEncrypted : bool
Public Overrides ReadOnly Property IsEncrypted As Boolean

Property Value

true if data is encrypted before being transmitted over the network and decrypted when it reaches the remote endpoint; otherwise, false.


The following code example demonstrates displaying the value of this property.

static void DisplayAuthenticationProperties( NegotiateStream^ stream )
   Console::WriteLine( L"IsAuthenticated: {0}", stream->IsAuthenticated );
   Console::WriteLine( L"IsMutuallyAuthenticated: {0}", stream->IsMutuallyAuthenticated );
   Console::WriteLine( L"IsEncrypted: {0}", stream->IsEncrypted );
   Console::WriteLine( L"IsSigned: {0}", stream->IsSigned );
   Console::WriteLine( L"ImpersonationLevel: {0}", stream->ImpersonationLevel );
   Console::WriteLine( L"IsServer: {0}", stream->IsServer );

 static void DisplayAuthenticationProperties(NegotiateStream stream)
     Console.WriteLine("IsAuthenticated: {0}", stream.IsAuthenticated);
    Console.WriteLine("IsMutuallyAuthenticated: {0}", stream.IsMutuallyAuthenticated);
    Console.WriteLine("IsEncrypted: {0}", stream.IsEncrypted);
    Console.WriteLine("IsSigned: {0}", stream.IsSigned);
    Console.WriteLine("ImpersonationLevel: {0}", stream.ImpersonationLevel);
    Console.WriteLine("IsServer: {0}", stream.IsServer);


Encryption helps to protect the privacy of the data; namely, it helps to ensure that while data is in transit it cannot be deciphered by third parties.

Applies to

See also