Socket.GetSocketOption Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Returns the value of a Socket option.
Overloads
GetSocketOption(SocketOptionLevel, SocketOptionName, Byte[]) |
Returns the specified Socket option setting, represented as a byte array. |
GetSocketOption(SocketOptionLevel, SocketOptionName, Int32) |
Returns the value of the specified Socket option in an array. |
GetSocketOption(SocketOptionLevel, SocketOptionName) |
Returns the value of a specified Socket option, represented as an object. |
GetSocketOption(SocketOptionLevel, SocketOptionName, Byte[])
- Source:
- Socket.cs
- Source:
- Socket.cs
- Source:
- Socket.cs
Returns the specified Socket option setting, represented as a byte array.
public:
void GetSocketOption(System::Net::Sockets::SocketOptionLevel optionLevel, System::Net::Sockets::SocketOptionName optionName, cli::array <System::Byte> ^ optionValue);
public void GetSocketOption (System.Net.Sockets.SocketOptionLevel optionLevel, System.Net.Sockets.SocketOptionName optionName, byte[] optionValue);
member this.GetSocketOption : System.Net.Sockets.SocketOptionLevel * System.Net.Sockets.SocketOptionName * byte[] -> unit
Public Sub GetSocketOption (optionLevel As SocketOptionLevel, optionName As SocketOptionName, optionValue As Byte())
Parameters
- optionLevel
- SocketOptionLevel
One of the SocketOptionLevel values.
- optionName
- SocketOptionName
One of the SocketOptionName values.
Exceptions
An error occurred when attempting to access the socket.
-or-
In .NET Compact Framework applications, the Windows CE default buffer space is set to 32768 bytes. You can change the per socket buffer space by calling SetSocketOption.
The Socket has been closed.
Examples
The following code example retrieves the LingerOption and Send time-out values and displays them to the console.
Console::Write("This application will timeout if Send does not return within ");
Console::WriteLine(Encoding::ASCII->GetString(s->GetSocketOption(SocketOptionLevel::Socket, SocketOptionName::SendTimeout, 4)));
// Blocks until send returns.
int i = s->Send(msg);
// Blocks until read returns.
array<Byte>^ bytes = gcnew array<Byte>(1024);
s->Receive(bytes);
// Displays to the screen.
Console::WriteLine(Encoding::ASCII->GetString(bytes));
s->Shutdown(SocketShutdown::Both);
Console::Write("If data remains to be sent, this application will stay open for ");
Console::WriteLine(safe_cast<LingerOption^>(s->GetSocketOption(SocketOptionLevel::Socket, SocketOptionName::Linger))->LingerTime.ToString());
s->Close();
Console.WriteLine("This application will timeout if Send does not return within " + Encoding.ASCII.GetString(s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, 4)));
// blocks until send returns
int i = s.Send(msg);
// blocks until read returns
byte[] bytes = new byte[1024];
s.Receive(bytes);
// Display to the screen
Console.WriteLine(Encoding.ASCII.GetString(bytes));
s.Shutdown(SocketShutdown.Both);
Console.WriteLine("If data remains to be sent, this application will stay open for " + ((LingerOption)s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Linger)).LingerTime.ToString());
s.Close();
Console.WriteLine(("This application will timeout if Send does not return within " + Encoding.ASCII.GetString(s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, 4))))
' blocks until send returns
Dim i As Integer = s.Send(msg)
' blocks until read returns
Dim bytes(1024) As Byte
s.Receive(bytes)
'Display to the screen
Console.WriteLine(Encoding.ASCII.GetString(bytes))
s.Shutdown(SocketShutdown.Both)
Console.WriteLine(("If data remains to be sent, this application will stay open for " + CType(s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Linger), LingerOption).LingerTime.ToString()))
s.Close()
End Sub
Remarks
Socket options determine the behavior of the current Socket. Upon successful completion of this method, the array specified by the optionValue
parameter contains the value of the specified Socket option.
When the length of the optionValue
array is smaller than the number of bytes required to store the value of the specified Socket option, GetSocketOption will throw a SocketException. If you receive a SocketException, use the SocketException.ErrorCode property to obtain the specific error code. After you have obtained this code, refer to the Windows Sockets version 2 API error code documentation for a detailed description of the error. Use this overload for any sockets that are represented by Boolean values or integers.
Note
This member outputs trace information when you enable network tracing in your application. For more information, see Network Tracing in .NET Framework.
See also
Applies to
GetSocketOption(SocketOptionLevel, SocketOptionName, Int32)
- Source:
- Socket.cs
- Source:
- Socket.cs
- Source:
- Socket.cs
Returns the value of the specified Socket option in an array.
public:
cli::array <System::Byte> ^ GetSocketOption(System::Net::Sockets::SocketOptionLevel optionLevel, System::Net::Sockets::SocketOptionName optionName, int optionLength);
public byte[] GetSocketOption (System.Net.Sockets.SocketOptionLevel optionLevel, System.Net.Sockets.SocketOptionName optionName, int optionLength);
member this.GetSocketOption : System.Net.Sockets.SocketOptionLevel * System.Net.Sockets.SocketOptionName * int -> byte[]
Public Function GetSocketOption (optionLevel As SocketOptionLevel, optionName As SocketOptionName, optionLength As Integer) As Byte()
Parameters
- optionLevel
- SocketOptionLevel
One of the SocketOptionLevel values.
- optionName
- SocketOptionName
One of the SocketOptionName values.
- optionLength
- Int32
The length, in bytes, of the expected return value.
Returns
An array of type Byte that contains the value of the socket option.
Exceptions
An error occurred when attempting to access the socket.
-or-
In .NET Compact Framework applications, the Windows CE default buffer space is set to 32768 bytes. You can change the per socket buffer space by calling SetSocketOption.
The Socket has been closed.
Examples
The following code example retrieves the LingerOption and Send time-out values and displays them to the console.
Console::Write("This application will timeout if Send does not return within ");
Console::WriteLine(Encoding::ASCII->GetString(s->GetSocketOption(SocketOptionLevel::Socket, SocketOptionName::SendTimeout, 4)));
// Blocks until send returns.
int i = s->Send(msg);
// Blocks until read returns.
array<Byte>^ bytes = gcnew array<Byte>(1024);
s->Receive(bytes);
// Displays to the screen.
Console::WriteLine(Encoding::ASCII->GetString(bytes));
s->Shutdown(SocketShutdown::Both);
Console::Write("If data remains to be sent, this application will stay open for ");
Console::WriteLine(safe_cast<LingerOption^>(s->GetSocketOption(SocketOptionLevel::Socket, SocketOptionName::Linger))->LingerTime.ToString());
s->Close();
Console.WriteLine("This application will timeout if Send does not return within " + Encoding.ASCII.GetString(s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, 4)));
// blocks until send returns
int i = s.Send(msg);
// blocks until read returns
byte[] bytes = new byte[1024];
s.Receive(bytes);
// Display to the screen
Console.WriteLine(Encoding.ASCII.GetString(bytes));
s.Shutdown(SocketShutdown.Both);
Console.WriteLine("If data remains to be sent, this application will stay open for " + ((LingerOption)s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Linger)).LingerTime.ToString());
s.Close();
Console.WriteLine(("This application will timeout if Send does not return within " + Encoding.ASCII.GetString(s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, 4))))
' blocks until send returns
Dim i As Integer = s.Send(msg)
' blocks until read returns
Dim bytes(1024) As Byte
s.Receive(bytes)
'Display to the screen
Console.WriteLine(Encoding.ASCII.GetString(bytes))
s.Shutdown(SocketShutdown.Both)
Console.WriteLine(("If data remains to be sent, this application will stay open for " + CType(s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Linger), LingerOption).LingerTime.ToString()))
s.Close()
End Sub
Remarks
The optionLength
parameter sets the maximum size of the returned byte array. If the option value requires fewer bytes, the array will contain only that many bytes. If the option value requires more bytes, GetSocketOption will throw a SocketException. Use this overload for any sockets that are represented by Boolean values or integers.
Note
If you receive a SocketException, use the SocketException.ErrorCode property to obtain the specific error code. After you have obtained this code, refer to the Windows Sockets version 2 API error code documentation for a detailed description of the error.
Note
This member outputs trace information when you enable network tracing in your application. For more information, see Network Tracing in .NET Framework.
See also
Applies to
GetSocketOption(SocketOptionLevel, SocketOptionName)
- Source:
- Socket.cs
- Source:
- Socket.cs
- Source:
- Socket.cs
Returns the value of a specified Socket option, represented as an object.
public:
System::Object ^ GetSocketOption(System::Net::Sockets::SocketOptionLevel optionLevel, System::Net::Sockets::SocketOptionName optionName);
public object? GetSocketOption (System.Net.Sockets.SocketOptionLevel optionLevel, System.Net.Sockets.SocketOptionName optionName);
public object GetSocketOption (System.Net.Sockets.SocketOptionLevel optionLevel, System.Net.Sockets.SocketOptionName optionName);
member this.GetSocketOption : System.Net.Sockets.SocketOptionLevel * System.Net.Sockets.SocketOptionName -> obj
Public Function GetSocketOption (optionLevel As SocketOptionLevel, optionName As SocketOptionName) As Object
Parameters
- optionLevel
- SocketOptionLevel
One of the SocketOptionLevel values.
- optionName
- SocketOptionName
One of the SocketOptionName values.
Returns
An object that represents the value of the option. When the optionName
parameter is set to Linger the return value is an instance of the LingerOption class. When optionName
is set to AddMembership or DropMembership, the return value is an instance of the MulticastOption class. When optionName
is any other value, the return value is an integer.
Exceptions
An error occurred when attempting to access the socket.
-or-
optionName
was set to the unsupported value MaxConnections.
The Socket has been closed.
Examples
The following code example retrieves the LingerOption and Send time-out values and displays them to the console.
Console::Write("This application will timeout if Send does not return within ");
Console::WriteLine(Encoding::ASCII->GetString(s->GetSocketOption(SocketOptionLevel::Socket, SocketOptionName::SendTimeout, 4)));
// Blocks until send returns.
int i = s->Send(msg);
// Blocks until read returns.
array<Byte>^ bytes = gcnew array<Byte>(1024);
s->Receive(bytes);
// Displays to the screen.
Console::WriteLine(Encoding::ASCII->GetString(bytes));
s->Shutdown(SocketShutdown::Both);
Console::Write("If data remains to be sent, this application will stay open for ");
Console::WriteLine(safe_cast<LingerOption^>(s->GetSocketOption(SocketOptionLevel::Socket, SocketOptionName::Linger))->LingerTime.ToString());
s->Close();
Console.WriteLine("This application will timeout if Send does not return within " + Encoding.ASCII.GetString(s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, 4)));
// blocks until send returns
int i = s.Send(msg);
// blocks until read returns
byte[] bytes = new byte[1024];
s.Receive(bytes);
// Display to the screen
Console.WriteLine(Encoding.ASCII.GetString(bytes));
s.Shutdown(SocketShutdown.Both);
Console.WriteLine("If data remains to be sent, this application will stay open for " + ((LingerOption)s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Linger)).LingerTime.ToString());
s.Close();
Console.WriteLine(("This application will timeout if Send does not return within " + Encoding.ASCII.GetString(s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, 4))))
' blocks until send returns
Dim i As Integer = s.Send(msg)
' blocks until read returns
Dim bytes(1024) As Byte
s.Receive(bytes)
'Display to the screen
Console.WriteLine(Encoding.ASCII.GetString(bytes))
s.Shutdown(SocketShutdown.Both)
Console.WriteLine(("If data remains to be sent, this application will stay open for " + CType(s.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Linger), LingerOption).LingerTime.ToString()))
s.Close()
End Sub
Remarks
Socket options determine the behavior of the current Socket. Use this overload to get the Linger, AddMembership, and DropMembershipSocket options. For the Linger option, use Socket for the optionLevel
parameter. For AddMembership and DropMembership, use IP. If you want to set the value of any of the options listed above, use the SetSocketOption method.
Note
If you receive a SocketException, use the SocketException.ErrorCode property to obtain the specific error code. After you have obtained this code, refer to the Windows Sockets version 2 API error code documentation for a detailed description of the error.
Note
This member outputs trace information when you enable network tracing in your application. For more information, see Network Tracing in .NET Framework.