NativeCppClassAttribute Class

Definition

Applies metadata to an assembly that indicates that a type is an unmanaged type. This class cannot be inherited.

public ref class NativeCppClassAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Struct, Inherited=true)]
public sealed class NativeCppClassAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Struct, Inherited=true)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class NativeCppClassAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Struct, Inherited=true)]
[System.Runtime.InteropServices.ComVisible(true)]
[System.Serializable]
public sealed class NativeCppClassAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Struct, Inherited=true)>]
type NativeCppClassAttribute = class
    inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Struct, Inherited=true)>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type NativeCppClassAttribute = class
    inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Struct, Inherited=true)>]
[<System.Runtime.InteropServices.ComVisible(true)>]
[<System.Serializable>]
type NativeCppClassAttribute = class
    inherit Attribute
Public NotInheritable Class NativeCppClassAttribute
Inherits Attribute
Inheritance
NativeCppClassAttribute
Attributes

Remarks

Compilers use the NativeCppClassAttribute attribute when building assemblies to indicate that a type is an unmanaged type defined in C or C++. This attribute is used later to correctly handle the unmanaged type when it is imported during interop.

Constructors

NativeCppClassAttribute()

Initializes a new instance of the NativeCppClassAttribute class.

Properties

TypeId

When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)

Methods

Equals(Object)

Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode()

Returns the hash code for this instance.

(Inherited from Attribute)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Applies to