AdvSimd.Add Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Add(Vector64<Byte>, Vector64<Byte>) |
uint8x8_t vadd_u8 (uint8x8_t a, uint8x8_t b) A32: VADD.I8 Dd, Dn, Dm A64: ADD Vd.8B, Vn.8B, Vm.8B |
Add(Vector64<UInt16>, Vector64<UInt16>) |
uint16x4_t vadd_u16 (uint16x4_t a, uint16x4_t b) A32: VADD.I16 Dd, Dn, Dm A64: ADD Vd.4H, Vn.4H, Vm.4H |
Add(Vector64<Single>, Vector64<Single>) |
float32x2_t vadd_f32 (float32x2_t a, float32x2_t b) A32: VADD.F32 Dd, Dn, Dm A64: FADD Vd.2S, Vn.2S, Vm.2S |
Add(Vector64<SByte>, Vector64<SByte>) |
int8x8_t vadd_s8 (int8x8_t a, int8x8_t b) A32: VADD.I8 Dd, Dn, Dm A64: ADD Vd.8B, Vn.8B, Vm.8B |
Add(Vector64<UInt32>, Vector64<UInt32>) |
uint32x2_t vadd_u32 (uint32x2_t a, uint32x2_t b) A32: VADD.I32 Dd, Dn, Dm A64: ADD Vd.2S, Vn.2S, Vm.2S |
Add(Vector64<Int32>, Vector64<Int32>) |
int32x2_t vadd_s32 (int32x2_t a, int32x2_t b) A32: VADD.I32 Dd, Dn, Dm A64: ADD Vd.2S, Vn.2S, Vm.2S |
Add(Vector64<Int16>, Vector64<Int16>) |
int16x4_t vadd_s16 (int16x4_t a, int16x4_t b) A32: VADD.I16 Dd, Dn, Dm A64: ADD Vd.4H, Vn.4H, Vm.4H |
Add(Vector128<UInt64>, Vector128<UInt64>) |
uint64x2_t vaddq_u64 (uint64x2_t a, uint64x2_t b) A32: VADD.I64 Qd, Qn, Qm A64: ADD Vd.2D, Vn.2D, Vm.2D |
Add(Vector128<Int64>, Vector128<Int64>) |
int64x2_t vaddq_s64 (int64x2_t a, int64x2_t b) A32: VADD.I64 Qd, Qn, Qm A64: ADD Vd.2D, Vn.2D, Vm.2D |
Add(Vector128<UInt16>, Vector128<UInt16>) |
uint16x8_t vaddq_u16 (uint16x8_t a, uint16x8_t b) A32: VADD.I16 Qd, Qn, Qm A64: ADD Vd.8H, Vn.8H, Vm.8H |
Add(Vector128<Single>, Vector128<Single>) |
float32x4_t vaddq_f32 (float32x4_t a, float32x4_t b) A32: VADD.F32 Qd, Qn, Qm A64: FADD Vd.4S, Vn.4S, Vm.4S |
Add(Vector128<SByte>, Vector128<SByte>) |
int8x16_t vaddq_s8 (int8x16_t a, int8x16_t b) A32: VADD.I8 Qd, Qn, Qm A64: ADD Vd.16B, Vn.16B, Vm.16B |
Add(Vector128<Int32>, Vector128<Int32>) |
int32x4_t vaddq_s32 (int32x4_t a, int32x4_t b) A32: VADD.I32 Qd, Qn, Qm A64: ADD Vd.4S, Vn.4S, Vm.4S |
Add(Vector128<Int16>, Vector128<Int16>) |
int16x8_t vaddq_s16 (int16x8_t a, int16x8_t b) A32: VADD.I16 Qd, Qn, Qm A64: ADD Vd.8H, Vn.8H, Vm.8H |
Add(Vector128<Byte>, Vector128<Byte>) |
uint8x16_t vaddq_u8 (uint8x16_t a, uint8x16_t b) A32: VADD.I8 Qd, Qn, Qm A64: ADD Vd.16B, Vn.16B, Vm.16B |
Add(Vector128<UInt32>, Vector128<UInt32>) |
uint32x4_t vaddq_u32 (uint32x4_t a, uint32x4_t b) A32: VADD.I32 Qd, Qn, Qm A64: ADD Vd.4S, Vn.4S, Vm.4S |
Add(Vector64<Byte>, Vector64<Byte>)
uint8x8_t vadd_u8 (uint8x8_t a, uint8x8_t b)
A32: VADD.I8 Dd, Dn, Dm
A64: ADD Vd.8B, Vn.8B, Vm.8B
public:
static System::Runtime::Intrinsics::Vector64<System::Byte> Add(System::Runtime::Intrinsics::Vector64<System::Byte> left, System::Runtime::Intrinsics::Vector64<System::Byte> right);
public static System.Runtime.Intrinsics.Vector64<byte> Add (System.Runtime.Intrinsics.Vector64<byte> left, System.Runtime.Intrinsics.Vector64<byte> right);
static member Add : System.Runtime.Intrinsics.Vector64<byte> * System.Runtime.Intrinsics.Vector64<byte> -> System.Runtime.Intrinsics.Vector64<byte>
Public Shared Function Add (left As Vector64(Of Byte), right As Vector64(Of Byte)) As Vector64(Of Byte)
Parameters
Returns
Applies to
Add(Vector64<UInt16>, Vector64<UInt16>)
uint16x4_t vadd_u16 (uint16x4_t a, uint16x4_t b)
A32: VADD.I16 Dd, Dn, Dm
A64: ADD Vd.4H, Vn.4H, Vm.4H
public:
static System::Runtime::Intrinsics::Vector64<System::UInt16> Add(System::Runtime::Intrinsics::Vector64<System::UInt16> left, System::Runtime::Intrinsics::Vector64<System::UInt16> right);
public static System.Runtime.Intrinsics.Vector64<ushort> Add (System.Runtime.Intrinsics.Vector64<ushort> left, System.Runtime.Intrinsics.Vector64<ushort> right);
static member Add : System.Runtime.Intrinsics.Vector64<uint16> * System.Runtime.Intrinsics.Vector64<uint16> -> System.Runtime.Intrinsics.Vector64<uint16>
Public Shared Function Add (left As Vector64(Of UShort), right As Vector64(Of UShort)) As Vector64(Of UShort)
Parameters
Returns
Applies to
Add(Vector64<Single>, Vector64<Single>)
float32x2_t vadd_f32 (float32x2_t a, float32x2_t b)
A32: VADD.F32 Dd, Dn, Dm
A64: FADD Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<float> Add(System::Runtime::Intrinsics::Vector64<float> left, System::Runtime::Intrinsics::Vector64<float> right);
public static System.Runtime.Intrinsics.Vector64<float> Add (System.Runtime.Intrinsics.Vector64<float> left, System.Runtime.Intrinsics.Vector64<float> right);
static member Add : System.Runtime.Intrinsics.Vector64<single> * System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<single>
Public Shared Function Add (left As Vector64(Of Single), right As Vector64(Of Single)) As Vector64(Of Single)
Parameters
Returns
Applies to
Add(Vector64<SByte>, Vector64<SByte>)
int8x8_t vadd_s8 (int8x8_t a, int8x8_t b)
A32: VADD.I8 Dd, Dn, Dm
A64: ADD Vd.8B, Vn.8B, Vm.8B
public:
static System::Runtime::Intrinsics::Vector64<System::SByte> Add(System::Runtime::Intrinsics::Vector64<System::SByte> left, System::Runtime::Intrinsics::Vector64<System::SByte> right);
public static System.Runtime.Intrinsics.Vector64<sbyte> Add (System.Runtime.Intrinsics.Vector64<sbyte> left, System.Runtime.Intrinsics.Vector64<sbyte> right);
static member Add : System.Runtime.Intrinsics.Vector64<sbyte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Shared Function Add (left As Vector64(Of SByte), right As Vector64(Of SByte)) As Vector64(Of SByte)
Parameters
Returns
Applies to
Add(Vector64<UInt32>, Vector64<UInt32>)
uint32x2_t vadd_u32 (uint32x2_t a, uint32x2_t b)
A32: VADD.I32 Dd, Dn, Dm
A64: ADD Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<System::UInt32> Add(System::Runtime::Intrinsics::Vector64<System::UInt32> left, System::Runtime::Intrinsics::Vector64<System::UInt32> right);
public static System.Runtime.Intrinsics.Vector64<uint> Add (System.Runtime.Intrinsics.Vector64<uint> left, System.Runtime.Intrinsics.Vector64<uint> right);
static member Add : System.Runtime.Intrinsics.Vector64<uint32> * System.Runtime.Intrinsics.Vector64<uint32> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Shared Function Add (left As Vector64(Of UInteger), right As Vector64(Of UInteger)) As Vector64(Of UInteger)
Parameters
Returns
Applies to
Add(Vector64<Int32>, Vector64<Int32>)
int32x2_t vadd_s32 (int32x2_t a, int32x2_t b)
A32: VADD.I32 Dd, Dn, Dm
A64: ADD Vd.2S, Vn.2S, Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<int> Add(System::Runtime::Intrinsics::Vector64<int> left, System::Runtime::Intrinsics::Vector64<int> right);
public static System.Runtime.Intrinsics.Vector64<int> Add (System.Runtime.Intrinsics.Vector64<int> left, System.Runtime.Intrinsics.Vector64<int> right);
static member Add : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<int>
Public Shared Function Add (left As Vector64(Of Integer), right As Vector64(Of Integer)) As Vector64(Of Integer)
Parameters
Returns
Applies to
Add(Vector64<Int16>, Vector64<Int16>)
int16x4_t vadd_s16 (int16x4_t a, int16x4_t b)
A32: VADD.I16 Dd, Dn, Dm
A64: ADD Vd.4H, Vn.4H, Vm.4H
public:
static System::Runtime::Intrinsics::Vector64<short> Add(System::Runtime::Intrinsics::Vector64<short> left, System::Runtime::Intrinsics::Vector64<short> right);
public static System.Runtime.Intrinsics.Vector64<short> Add (System.Runtime.Intrinsics.Vector64<short> left, System.Runtime.Intrinsics.Vector64<short> right);
static member Add : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<int16>
Public Shared Function Add (left As Vector64(Of Short), right As Vector64(Of Short)) As Vector64(Of Short)
Parameters
Returns
Applies to
Add(Vector128<UInt64>, Vector128<UInt64>)
uint64x2_t vaddq_u64 (uint64x2_t a, uint64x2_t b)
A32: VADD.I64 Qd, Qn, Qm
A64: ADD Vd.2D, Vn.2D, Vm.2D
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> Add(System::Runtime::Intrinsics::Vector128<System::UInt64> left, System::Runtime::Intrinsics::Vector128<System::UInt64> right);
public static System.Runtime.Intrinsics.Vector128<ulong> Add (System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right);
static member Add : System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function Add (left As Vector128(Of ULong), right As Vector128(Of ULong)) As Vector128(Of ULong)
Parameters
Returns
Applies to
Add(Vector128<Int64>, Vector128<Int64>)
int64x2_t vaddq_s64 (int64x2_t a, int64x2_t b)
A32: VADD.I64 Qd, Qn, Qm
A64: ADD Vd.2D, Vn.2D, Vm.2D
public:
static System::Runtime::Intrinsics::Vector128<long> Add(System::Runtime::Intrinsics::Vector128<long> left, System::Runtime::Intrinsics::Vector128<long> right);
public static System.Runtime.Intrinsics.Vector128<long> Add (System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right);
static member Add : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function Add (left As Vector128(Of Long), right As Vector128(Of Long)) As Vector128(Of Long)
Parameters
Returns
Applies to
Add(Vector128<UInt16>, Vector128<UInt16>)
uint16x8_t vaddq_u16 (uint16x8_t a, uint16x8_t b)
A32: VADD.I16 Qd, Qn, Qm
A64: ADD Vd.8H, Vn.8H, Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> Add(System::Runtime::Intrinsics::Vector128<System::UInt16> left, System::Runtime::Intrinsics::Vector128<System::UInt16> right);
public static System.Runtime.Intrinsics.Vector128<ushort> Add (System.Runtime.Intrinsics.Vector128<ushort> left, System.Runtime.Intrinsics.Vector128<ushort> right);
static member Add : System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function Add (left As Vector128(Of UShort), right As Vector128(Of UShort)) As Vector128(Of UShort)
Parameters
Returns
Applies to
Add(Vector128<Single>, Vector128<Single>)
float32x4_t vaddq_f32 (float32x4_t a, float32x4_t b)
A32: VADD.F32 Qd, Qn, Qm
A64: FADD Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<float> Add(System::Runtime::Intrinsics::Vector128<float> left, System::Runtime::Intrinsics::Vector128<float> right);
public static System.Runtime.Intrinsics.Vector128<float> Add (System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right);
static member Add : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function Add (left As Vector128(Of Single), right As Vector128(Of Single)) As Vector128(Of Single)
Parameters
Returns
Applies to
Add(Vector128<SByte>, Vector128<SByte>)
int8x16_t vaddq_s8 (int8x16_t a, int8x16_t b)
A32: VADD.I8 Qd, Qn, Qm
A64: ADD Vd.16B, Vn.16B, Vm.16B
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> Add(System::Runtime::Intrinsics::Vector128<System::SByte> left, System::Runtime::Intrinsics::Vector128<System::SByte> right);
public static System.Runtime.Intrinsics.Vector128<sbyte> Add (System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right);
static member Add : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function Add (left As Vector128(Of SByte), right As Vector128(Of SByte)) As Vector128(Of SByte)
Parameters
Returns
Applies to
Add(Vector128<Int32>, Vector128<Int32>)
int32x4_t vaddq_s32 (int32x4_t a, int32x4_t b)
A32: VADD.I32 Qd, Qn, Qm
A64: ADD Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<int> Add(System::Runtime::Intrinsics::Vector128<int> left, System::Runtime::Intrinsics::Vector128<int> right);
public static System.Runtime.Intrinsics.Vector128<int> Add (System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right);
static member Add : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function Add (left As Vector128(Of Integer), right As Vector128(Of Integer)) As Vector128(Of Integer)
Parameters
Returns
Applies to
Add(Vector128<Int16>, Vector128<Int16>)
int16x8_t vaddq_s16 (int16x8_t a, int16x8_t b)
A32: VADD.I16 Qd, Qn, Qm
A64: ADD Vd.8H, Vn.8H, Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<short> Add(System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right);
public static System.Runtime.Intrinsics.Vector128<short> Add (System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);
static member Add : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function Add (left As Vector128(Of Short), right As Vector128(Of Short)) As Vector128(Of Short)
Parameters
Returns
Applies to
Add(Vector128<Byte>, Vector128<Byte>)
uint8x16_t vaddq_u8 (uint8x16_t a, uint8x16_t b)
A32: VADD.I8 Qd, Qn, Qm
A64: ADD Vd.16B, Vn.16B, Vm.16B
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> Add(System::Runtime::Intrinsics::Vector128<System::Byte> left, System::Runtime::Intrinsics::Vector128<System::Byte> right);
public static System.Runtime.Intrinsics.Vector128<byte> Add (System.Runtime.Intrinsics.Vector128<byte> left, System.Runtime.Intrinsics.Vector128<byte> right);
static member Add : System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function Add (left As Vector128(Of Byte), right As Vector128(Of Byte)) As Vector128(Of Byte)
Parameters
Returns
Applies to
Add(Vector128<UInt32>, Vector128<UInt32>)
uint32x4_t vaddq_u32 (uint32x4_t a, uint32x4_t b)
A32: VADD.I32 Qd, Qn, Qm
A64: ADD Vd.4S, Vn.4S, Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> Add(System::Runtime::Intrinsics::Vector128<System::UInt32> left, System::Runtime::Intrinsics::Vector128<System::UInt32> right);
public static System.Runtime.Intrinsics.Vector128<uint> Add (System.Runtime.Intrinsics.Vector128<uint> left, System.Runtime.Intrinsics.Vector128<uint> right);
static member Add : System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function Add (left As Vector128(Of UInteger), right As Vector128(Of UInteger)) As Vector128(Of UInteger)