Sve.AddRotateComplex Method

Definition

Overloads

AddRotateComplex(Vector<Single>, Vector<Single>, Byte)

svfloat32_t svcadd[_f32]_m(svbool_t pg, svfloat32_t op1, svfloat32_t op2, uint64_t imm_rotation)

svfloat32_t svcadd[_f32]_x(svbool_t pg, svfloat32_t op1, svfloat32_t op2, uint64_t imm_rotation)

svfloat32_t svcadd[_f32]_z(svbool_t pg, svfloat32_t op1, svfloat32_t op2, uint64_t imm_rotation)

FCADD Ztied1.S, Pg/M, Ztied1.S, Zop2.S, #imm_rotation

FCADD Ztied1.S, Pg/M, Ztied1.S, Zop2.S, #imm_rotation

AddRotateComplex(Vector<Double>, Vector<Double>, Byte)

svfloat64_t svcadd[_f64]_m(svbool_t pg, svfloat64_t op1, svfloat64_t op2, uint64_t imm_rotation)

svfloat64_t svcadd[_f64]_x(svbool_t pg, svfloat64_t op1, svfloat64_t op2, uint64_t imm_rotation)

svfloat64_t svcadd[_f64]_z(svbool_t pg, svfloat64_t op1, svfloat64_t op2, uint64_t imm_rotation)

FCADD Ztied1.D, Pg/M, Ztied1.D, Zop2.D, #imm_rotation

AddRotateComplex(Vector<Single>, Vector<Single>, Byte)

svfloat32_t svcadd[_f32]_m(svbool_t pg, svfloat32_t op1, svfloat32_t op2, uint64_t imm_rotation)

svfloat32_t svcadd[_f32]_x(svbool_t pg, svfloat32_t op1, svfloat32_t op2, uint64_t imm_rotation)

svfloat32_t svcadd[_f32]_z(svbool_t pg, svfloat32_t op1, svfloat32_t op2, uint64_t imm_rotation)

FCADD Ztied1.S, Pg/M, Ztied1.S, Zop2.S, #imm_rotation

FCADD Ztied1.S, Pg/M, Ztied1.S, Zop2.S, #imm_rotation

C#
public static System.Numerics.Vector<float> AddRotateComplex(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right, byte rotation);

Parameters

left
Vector<Single>
right
Vector<Single>
rotation
Byte

Returns

Applies to

.NET 9
Product Versions
.NET 9

AddRotateComplex(Vector<Double>, Vector<Double>, Byte)

svfloat64_t svcadd[_f64]_m(svbool_t pg, svfloat64_t op1, svfloat64_t op2, uint64_t imm_rotation)

svfloat64_t svcadd[_f64]_x(svbool_t pg, svfloat64_t op1, svfloat64_t op2, uint64_t imm_rotation)

svfloat64_t svcadd[_f64]_z(svbool_t pg, svfloat64_t op1, svfloat64_t op2, uint64_t imm_rotation)

FCADD Ztied1.D, Pg/M, Ztied1.D, Zop2.D, #imm_rotation

C#
public static System.Numerics.Vector<double> AddRotateComplex(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right, byte rotation);

Parameters

left
Vector<Double>
right
Vector<Double>
rotation
Byte

Returns

Applies to

.NET 9
Product Versions
.NET 9