Sve.LoadVectorInt16SignExtendFirstFaulting Method
Definition
Important
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Overloads
LoadVectorInt16SignExtendFirstFaulting(Vector<Int32>, Int16*)
public:
static System::Numerics::Vector<int> LoadVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<int> mask, short* address);
public static System.Numerics.Vector<int> LoadVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<int> mask, short* address);
static member LoadVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<int> * nativeptr<int16> -> System.Numerics.Vector<int>
Parameters
- address
- Int16*
Returns
Applies to
LoadVectorInt16SignExtendFirstFaulting(Vector<Int64>, Int16*)
public:
static System::Numerics::Vector<long> LoadVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<long> mask, short* address);
public static System.Numerics.Vector<long> LoadVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<long> mask, short* address);
static member LoadVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<int64> * nativeptr<int16> -> System.Numerics.Vector<int64>
Parameters
- address
- Int16*
Returns
Applies to
LoadVectorInt16SignExtendFirstFaulting(Vector<UInt32>, Int16*)
public:
static System::Numerics::Vector<System::UInt32> LoadVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<System::UInt32> mask, short* address);
public static System.Numerics.Vector<uint> LoadVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<uint> mask, short* address);
static member LoadVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<uint32> * nativeptr<int16> -> System.Numerics.Vector<uint32>
Parameters
- address
- Int16*
Returns
Applies to
LoadVectorInt16SignExtendFirstFaulting(Vector<UInt64>, Int16*)
public:
static System::Numerics::Vector<System::UInt64> LoadVectorInt16SignExtendFirstFaulting(System::Numerics::Vector<System::UInt64> mask, short* address);
public static System.Numerics.Vector<ulong> LoadVectorInt16SignExtendFirstFaulting (System.Numerics.Vector<ulong> mask, short* address);
static member LoadVectorInt16SignExtendFirstFaulting : System.Numerics.Vector<uint64> * nativeptr<int16> -> System.Numerics.Vector<uint64>
Parameters
- address
- Int16*
Returns
Applies to
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