Sve2.Scatter16BitNarrowingNonTemporal Method

Definition

Overloads

Scatter16BitNarrowingNonTemporal(Vector<UInt64>, UInt16*, Vector<UInt64>, Vector<UInt64>)

Source:
Sve2.PlatformNotSupported.cs
public:
 static void Scatter16BitNarrowingNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt16* address, System::Numerics::Vector<System::UInt64> indices, System::Numerics::Vector<System::UInt64> data);
public static void Scatter16BitNarrowingNonTemporal(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<ulong> indices, System.Numerics.Vector<ulong> data);
static member Scatter16BitNarrowingNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint16> * System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> unit

Parameters

mask
Vector<UInt64>
address
UInt16*
indices
Vector<UInt64>
data
Vector<UInt64>

Applies to

Scatter16BitNarrowingNonTemporal(Vector<UInt64>, UInt16*, Vector<Int64>, Vector<UInt64>)

Source:
Sve2.PlatformNotSupported.cs
public:
 static void Scatter16BitNarrowingNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt16* address, System::Numerics::Vector<long> indices, System::Numerics::Vector<System::UInt64> data);
public static void Scatter16BitNarrowingNonTemporal(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<long> indices, System.Numerics.Vector<ulong> data);
static member Scatter16BitNarrowingNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint16> * System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> unit

Parameters

mask
Vector<UInt64>
address
UInt16*
indices
Vector<Int64>
data
Vector<UInt64>

Applies to

Scatter16BitNarrowingNonTemporal(Vector<Int64>, Int16*, Vector<UInt64>, Vector<Int64>)

Source:
Sve2.PlatformNotSupported.cs
public:
 static void Scatter16BitNarrowingNonTemporal(System::Numerics::Vector<long> mask, short* address, System::Numerics::Vector<System::UInt64> indices, System::Numerics::Vector<long> data);
public static void Scatter16BitNarrowingNonTemporal(System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<ulong> indices, System.Numerics.Vector<long> data);
static member Scatter16BitNarrowingNonTemporal : System.Numerics.Vector<int64> * nativeptr<int16> * System.Numerics.Vector<uint64> * System.Numerics.Vector<int64> -> unit

Parameters

mask
Vector<Int64>
address
Int16*
indices
Vector<UInt64>
data
Vector<Int64>

Applies to

Scatter16BitNarrowingNonTemporal(Vector<Int64>, Int16*, Vector<Int64>, Vector<Int64>)

Source:
Sve2.PlatformNotSupported.cs
public:
 static void Scatter16BitNarrowingNonTemporal(System::Numerics::Vector<long> mask, short* address, System::Numerics::Vector<long> indices, System::Numerics::Vector<long> data);
public static void Scatter16BitNarrowingNonTemporal(System.Numerics.Vector<long> mask, short* address, System.Numerics.Vector<long> indices, System.Numerics.Vector<long> data);
static member Scatter16BitNarrowingNonTemporal : System.Numerics.Vector<int64> * nativeptr<int16> * System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> unit

Parameters

mask
Vector<Int64>
address
Int16*
indices
Vector<Int64>
data
Vector<Int64>

Applies to

Scatter16BitNarrowingNonTemporal(Vector<Int64>, Vector<UInt64>, Vector<Int64>)

Source:
Sve2.PlatformNotSupported.cs
public:
 static void Scatter16BitNarrowingNonTemporal(System::Numerics::Vector<long> mask, System::Numerics::Vector<System::UInt64> addresses, System::Numerics::Vector<long> data);
public static void Scatter16BitNarrowingNonTemporal(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<long> data);
static member Scatter16BitNarrowingNonTemporal : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> * System.Numerics.Vector<int64> -> unit
Public Shared Sub Scatter16BitNarrowingNonTemporal (mask As Vector(Of Long), addresses As Vector(Of ULong), data As Vector(Of Long))

Parameters

mask
Vector<Int64>
addresses
Vector<UInt64>
data
Vector<Int64>

Applies to

Scatter16BitNarrowingNonTemporal(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)

Source:
Sve2.PlatformNotSupported.cs
public:
 static void Scatter16BitNarrowingNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> addresses, System::Numerics::Vector<System::UInt64> data);
public static void Scatter16BitNarrowingNonTemporal(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<ulong> data);
static member Scatter16BitNarrowingNonTemporal : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> unit
Public Shared Sub Scatter16BitNarrowingNonTemporal (mask As Vector(Of ULong), addresses As Vector(Of ULong), data As Vector(Of ULong))

Parameters

mask
Vector<UInt64>
addresses
Vector<UInt64>
data
Vector<UInt64>

Applies to