Sve2.Scatter32BitWithByteOffsetsNarrowingNonTemporal Method

Definition

Overloads

Scatter32BitWithByteOffsetsNarrowingNonTemporal(Vector<Int64>, Int32*, Vector<Int64>, Vector<Int64>)

Source:
Sve2.PlatformNotSupported.cs
public:
 static void Scatter32BitWithByteOffsetsNarrowingNonTemporal(System::Numerics::Vector<long> mask, int* address, System::Numerics::Vector<long> offsets, System::Numerics::Vector<long> data);
public static void Scatter32BitWithByteOffsetsNarrowingNonTemporal(System.Numerics.Vector<long> mask, int* address, System.Numerics.Vector<long> offsets, System.Numerics.Vector<long> data);
static member Scatter32BitWithByteOffsetsNarrowingNonTemporal : System.Numerics.Vector<int64> * nativeptr<int> * System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> unit

Parameters

mask
Vector<Int64>
address
Int32*
offsets
Vector<Int64>
data
Vector<Int64>

Applies to

Scatter32BitWithByteOffsetsNarrowingNonTemporal(Vector<Int64>, Int32*, Vector<UInt64>, Vector<Int64>)

Source:
Sve2.PlatformNotSupported.cs
public:
 static void Scatter32BitWithByteOffsetsNarrowingNonTemporal(System::Numerics::Vector<long> mask, int* address, System::Numerics::Vector<System::UInt64> offsets, System::Numerics::Vector<long> data);
public static void Scatter32BitWithByteOffsetsNarrowingNonTemporal(System.Numerics.Vector<long> mask, int* address, System.Numerics.Vector<ulong> offsets, System.Numerics.Vector<long> data);
static member Scatter32BitWithByteOffsetsNarrowingNonTemporal : System.Numerics.Vector<int64> * nativeptr<int> * System.Numerics.Vector<uint64> * System.Numerics.Vector<int64> -> unit

Parameters

mask
Vector<Int64>
address
Int32*
offsets
Vector<UInt64>
data
Vector<Int64>

Applies to

Scatter32BitWithByteOffsetsNarrowingNonTemporal(Vector<UInt64>, UInt32*, Vector<Int64>, Vector<UInt64>)

Source:
Sve2.PlatformNotSupported.cs
public:
 static void Scatter32BitWithByteOffsetsNarrowingNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt32* address, System::Numerics::Vector<long> offsets, System::Numerics::Vector<System::UInt64> data);
public static void Scatter32BitWithByteOffsetsNarrowingNonTemporal(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<long> offsets, System.Numerics.Vector<ulong> data);
static member Scatter32BitWithByteOffsetsNarrowingNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint32> * System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> unit

Parameters

mask
Vector<UInt64>
address
UInt32*
offsets
Vector<Int64>
data
Vector<UInt64>

Applies to

Scatter32BitWithByteOffsetsNarrowingNonTemporal(Vector<UInt64>, UInt32*, Vector<UInt64>, Vector<UInt64>)

Source:
Sve2.PlatformNotSupported.cs
public:
 static void Scatter32BitWithByteOffsetsNarrowingNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt32* address, System::Numerics::Vector<System::UInt64> offsets, System::Numerics::Vector<System::UInt64> data);
public static void Scatter32BitWithByteOffsetsNarrowingNonTemporal(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<ulong> offsets, System.Numerics.Vector<ulong> data);
static member Scatter32BitWithByteOffsetsNarrowingNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint32> * System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> unit

Parameters

mask
Vector<UInt64>
address
UInt32*
offsets
Vector<UInt64>
data
Vector<UInt64>

Applies to