Sve2.ScatterNonTemporal Method
Definition
Important
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Overloads
ScatterNonTemporal(Vector<UInt64>, UInt64*, Vector<Int64>, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static void ScatterNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<long> indices, System::Numerics::Vector<System::UInt64> data);
public static void ScatterNonTemporal(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<long> indices, System.Numerics.Vector<ulong> data);
static member ScatterNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> -> unit
Parameters
- address
- UInt64*
Applies to
ScatterNonTemporal(Vector<Int64>, Int64*, Vector<Int64>, Vector<Int64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static void ScatterNonTemporal(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<long> indices, System::Numerics::Vector<long> data);
public static void ScatterNonTemporal(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<long> indices, System.Numerics.Vector<long> data);
static member ScatterNonTemporal : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<int64> * System.Numerics.Vector<int64> -> unit
Parameters
- address
- Int64*
Applies to
ScatterNonTemporal(Vector<UInt64>, UInt64*, Vector<UInt64>, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static void ScatterNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt64* address, System::Numerics::Vector<System::UInt64> indices, System::Numerics::Vector<System::UInt64> data);
public static void ScatterNonTemporal(System.Numerics.Vector<ulong> mask, ulong* address, System.Numerics.Vector<ulong> indices, System.Numerics.Vector<ulong> data);
static member ScatterNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint64> * System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> unit
Parameters
- address
- UInt64*
Applies to
ScatterNonTemporal(Vector<Double>, Double*, Vector<UInt64>, Vector<Double>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static void ScatterNonTemporal(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<System::UInt64> indices, System::Numerics::Vector<double> data);
public static void ScatterNonTemporal(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<ulong> indices, System.Numerics.Vector<double> data);
static member ScatterNonTemporal : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<uint64> * System.Numerics.Vector<double> -> unit
Parameters
- address
- Double*
Applies to
ScatterNonTemporal(Vector<Int64>, Int64*, Vector<UInt64>, Vector<Int64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static void ScatterNonTemporal(System::Numerics::Vector<long> mask, long* address, System::Numerics::Vector<System::UInt64> indices, System::Numerics::Vector<long> data);
public static void ScatterNonTemporal(System.Numerics.Vector<long> mask, long* address, System.Numerics.Vector<ulong> indices, System.Numerics.Vector<long> data);
static member ScatterNonTemporal : System.Numerics.Vector<int64> * nativeptr<int64> * System.Numerics.Vector<uint64> * System.Numerics.Vector<int64> -> unit
Parameters
- address
- Int64*
Applies to
ScatterNonTemporal(Vector<UInt64>, Vector<UInt64>, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static void ScatterNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::Numerics::Vector<System::UInt64> addresses, System::Numerics::Vector<System::UInt64> data);
public static void ScatterNonTemporal(System.Numerics.Vector<ulong> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<ulong> data);
static member ScatterNonTemporal : System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> * System.Numerics.Vector<uint64> -> unit
Public Shared Sub ScatterNonTemporal (mask As Vector(Of ULong), addresses As Vector(Of ULong), data As Vector(Of ULong))
Parameters
Applies to
ScatterNonTemporal(Vector<Double>, Vector<UInt64>, Vector<Double>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static void ScatterNonTemporal(System::Numerics::Vector<double> mask, System::Numerics::Vector<System::UInt64> addresses, System::Numerics::Vector<double> data);
public static void ScatterNonTemporal(System.Numerics.Vector<double> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<double> data);
static member ScatterNonTemporal : System.Numerics.Vector<double> * System.Numerics.Vector<uint64> * System.Numerics.Vector<double> -> unit
Public Shared Sub ScatterNonTemporal (mask As Vector(Of Double), addresses As Vector(Of ULong), data As Vector(Of Double))
Parameters
Applies to
ScatterNonTemporal(Vector<Double>, Double*, Vector<Int64>, Vector<Double>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static void ScatterNonTemporal(System::Numerics::Vector<double> mask, double* address, System::Numerics::Vector<long> indices, System::Numerics::Vector<double> data);
public static void ScatterNonTemporal(System.Numerics.Vector<double> mask, double* address, System.Numerics.Vector<long> indices, System.Numerics.Vector<double> data);
static member ScatterNonTemporal : System.Numerics.Vector<double> * nativeptr<double> * System.Numerics.Vector<int64> * System.Numerics.Vector<double> -> unit
Parameters
- address
- Double*
Applies to
ScatterNonTemporal(Vector<Int64>, Vector<UInt64>, Vector<Int64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static void ScatterNonTemporal(System::Numerics::Vector<long> mask, System::Numerics::Vector<System::UInt64> addresses, System::Numerics::Vector<long> data);
public static void ScatterNonTemporal(System.Numerics.Vector<long> mask, System.Numerics.Vector<ulong> addresses, System.Numerics.Vector<long> data);
static member ScatterNonTemporal : System.Numerics.Vector<int64> * System.Numerics.Vector<uint64> * System.Numerics.Vector<int64> -> unit
Public Shared Sub ScatterNonTemporal (mask As Vector(Of Long), addresses As Vector(Of ULong), data As Vector(Of Long))