Avx10v1.V512.ConvertToVector512UInt64 Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
ConvertToVector512UInt64(Vector256<Single>)
public:
static System::Runtime::Intrinsics::Vector512<System::UInt64> ConvertToVector512UInt64(System::Runtime::Intrinsics::Vector256<float> value);
public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64 (System.Runtime.Intrinsics.Vector256<float> value);
static member ConvertToVector512UInt64 : System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector512<uint64>
Public Shared Function ConvertToVector512UInt64 (value As Vector256(Of Single)) As Vector512(Of ULong)
Parameters
Returns
Applies to
ConvertToVector512UInt64(Vector512<Double>)
public:
static System::Runtime::Intrinsics::Vector512<System::UInt64> ConvertToVector512UInt64(System::Runtime::Intrinsics::Vector512<double> value);
public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64 (System.Runtime.Intrinsics.Vector512<double> value);
static member ConvertToVector512UInt64 : System.Runtime.Intrinsics.Vector512<double> -> System.Runtime.Intrinsics.Vector512<uint64>
Public Shared Function ConvertToVector512UInt64 (value As Vector512(Of Double)) As Vector512(Of ULong)
Parameters
Returns
Applies to
ConvertToVector512UInt64(Vector256<Single>, FloatRoundingMode)
public:
static System::Runtime::Intrinsics::Vector512<System::UInt64> ConvertToVector512UInt64(System::Runtime::Intrinsics::Vector256<float> value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64 (System.Runtime.Intrinsics.Vector256<float> value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertToVector512UInt64 : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> System.Runtime.Intrinsics.Vector512<uint64>
Public Shared Function ConvertToVector512UInt64 (value As Vector256(Of Single), mode As FloatRoundingMode) As Vector512(Of ULong)
Parameters
- mode
- FloatRoundingMode
Returns
Applies to
ConvertToVector512UInt64(Vector512<Double>, FloatRoundingMode)
public:
static System::Runtime::Intrinsics::Vector512<System::UInt64> ConvertToVector512UInt64(System::Runtime::Intrinsics::Vector512<double> value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static System.Runtime.Intrinsics.Vector512<ulong> ConvertToVector512UInt64 (System.Runtime.Intrinsics.Vector512<double> value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertToVector512UInt64 : System.Runtime.Intrinsics.Vector512<double> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> System.Runtime.Intrinsics.Vector512<uint64>
Public Shared Function ConvertToVector512UInt64 (value As Vector512(Of Double), mode As FloatRoundingMode) As Vector512(Of ULong)
Parameters
- mode
- FloatRoundingMode
Returns
Applies to
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for