FromBase64Transform Constructors

Definition

Initializes a new instance of the FromBase64Transform class.

Overloads

FromBase64Transform()

Initializes a new instance of the FromBase64Transform class.

FromBase64Transform(FromBase64TransformMode)

Initializes a new instance of the FromBase64Transform class with the specified transformation mode.

FromBase64Transform()

Source:
Base64Transforms.cs
Source:
Base64Transforms.cs
Source:
Base64Transforms.cs

Initializes a new instance of the FromBase64Transform class.

C#
public FromBase64Transform();

Remarks

In the default configuration, white spaces are ignored. See FromBase64TransformMode for more details.

See also

Applies to

.NET 10 and other versions
Product Versions
.NET Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1

FromBase64Transform(FromBase64TransformMode)

Source:
Base64Transforms.cs
Source:
Base64Transforms.cs
Source:
Base64Transforms.cs

Initializes a new instance of the FromBase64Transform class with the specified transformation mode.

C#
public FromBase64Transform(System.Security.Cryptography.FromBase64TransformMode whitespaces);

Parameters

whitespaces
FromBase64TransformMode

One of the FromBase64Transform values.

Examples

The following example decodes a base 64-encoded file to an output text file.

C#
using System;
using System.IO;
using System.Security.Cryptography;

class Members
{
    [STAThread]
    static void Main(string[] args)
    {
        string appPath = (System.IO.Directory.GetCurrentDirectory() );
        appPath = appPath + "..\\\\..\\\\..\\";
        // Insert your file names into this method call.
        EncodeFromFile(appPath + "program.cs", appPath + "code.enc");
        DecodeFromFile(appPath + "code.enc", appPath + "roundtrip.txt");
    }

    // Read in the specified source file and write out an encoded target file.
    private static void EncodeFromFile(string sourceFile, string targetFile) 
    {
        // Verify members.cs exists at the specified directory.
        if (!File.Exists(sourceFile))
        {
            Console.Write("Unable to locate source file located at ");
            Console.WriteLine(sourceFile + ".");
            Console.Write("Please correct the path and run the ");
            Console.WriteLine("sample again.");
            return;
        }

        // Retrieve the input and output file streams.
        using (FileStream inputFileStream =
            new FileStream(sourceFile, FileMode.Open, FileAccess.Read))
        {
            using (FileStream outputFileStream =
                new FileStream(targetFile, FileMode.Create, FileAccess.Write))
            {

                // Create a new ToBase64Transform object to convert to base 64.
                ToBase64Transform base64Transform = new ToBase64Transform();

                // Create a new byte array with the size of the output block size.
                byte[] outputBytes = new byte[base64Transform.OutputBlockSize];

                // Retrieve the file contents into a byte array.
                byte[] inputBytes = new byte[inputFileStream.Length];
                inputFileStream.Read(inputBytes, 0, inputBytes.Length);

                // Verify that multiple blocks can not be transformed.
                if (!base64Transform.CanTransformMultipleBlocks)
                {
                    // Initialize the offset size.
                    int inputOffset = 0;

                    // Iterate through inputBytes transforming by blockSize.
                    int inputBlockSize = base64Transform.InputBlockSize;

                    while (inputBytes.Length - inputOffset > inputBlockSize)
                    {
                        base64Transform.TransformBlock(
                            inputBytes,
                            inputOffset,
                            inputBytes.Length - inputOffset,
                            outputBytes,
                            0);

                        inputOffset += base64Transform.InputBlockSize;
                        outputFileStream.Write(
                            outputBytes,
                            0,
                            base64Transform.OutputBlockSize);
                    }

                    // Transform the final block of data.
                    outputBytes = base64Transform.TransformFinalBlock(
                        inputBytes,
                        inputOffset,
                        inputBytes.Length - inputOffset);

                    outputFileStream.Write(outputBytes, 0, outputBytes.Length);
                    Console.WriteLine("Created encoded file at " + targetFile);
                }

                // Determine if the current transform can be reused.
                if (!base64Transform.CanReuseTransform)
                {
                    // Free any used resources.
                    base64Transform.Clear();
                }
            }
        }
    }

        public static void DecodeFromFile(string inFileName, string outFileName)
        {
            using (FromBase64Transform myTransform = new FromBase64Transform(FromBase64TransformMode.IgnoreWhiteSpaces))
            {

                byte[] myOutputBytes = new byte[myTransform.OutputBlockSize];

                // Open the input and output files.
                using (FileStream myInputFile = new FileStream(inFileName, FileMode.Open, FileAccess.Read))
                {
                    using (FileStream myOutputFile = new FileStream(outFileName, FileMode.Create, FileAccess.Write))
                    {

                        // Retrieve the file contents into a byte array. 
                        byte[] myInputBytes = new byte[myInputFile.Length];
                        myInputFile.Read(myInputBytes, 0, myInputBytes.Length);

                        // Transform the data in chunks the size of InputBlockSize. 
                        int i = 0;
                        while (myInputBytes.Length - i > 4/*myTransform.InputBlockSize*/)
                        {
                            int bytesWritten = myTransform.TransformBlock(myInputBytes, i, 4/*myTransform.InputBlockSize*/, myOutputBytes, 0);
                            i += 4/*myTransform.InputBlockSize*/;
                            myOutputFile.Write(myOutputBytes, 0, bytesWritten);
                        }

                        // Transform the final block of data.
                        myOutputBytes = myTransform.TransformFinalBlock(myInputBytes, i, myInputBytes.Length - i);
                        myOutputFile.Write(myOutputBytes, 0, myOutputBytes.Length);

                        // Free up any used resources.
                        myTransform.Clear();
                    }
                }
            }
        }
}

See also

Applies to

.NET 10 and other versions
Product Versions
.NET Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1