Decoder.GetCharCount Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
When overridden in a derived class, calculates the number of characters produced by decoding a sequence of bytes.
Overloads
GetCharCount(ReadOnlySpan<Byte>, Boolean) |
When overridden in a derived class, calculates the number of characters produced by decoding the sequence of bytes in the span. A parameter indicates whether to clear the internal state of the decoder after the calculation. |
GetCharCount(Byte*, Int32, Boolean) |
When overridden in a derived class, calculates the number of characters produced by decoding a sequence of bytes starting at the specified byte pointer. A parameter indicates whether to clear the internal state of the decoder after the calculation. |
GetCharCount(Byte[], Int32, Int32) |
When overridden in a derived class, calculates the number of characters produced by decoding a sequence of bytes from the specified byte array. |
GetCharCount(Byte[], Int32, Int32, Boolean) |
When overridden in a derived class, calculates the number of characters produced by decoding a sequence of bytes from the specified byte array. A parameter indicates whether to clear the internal state of the decoder after the calculation. |
GetCharCount(ReadOnlySpan<Byte>, Boolean)
- Source:
- Decoder.cs
- Source:
- Decoder.cs
- Source:
- Decoder.cs
When overridden in a derived class, calculates the number of characters produced by decoding the sequence of bytes in the span. A parameter indicates whether to clear the internal state of the decoder after the calculation.
public:
virtual int GetCharCount(ReadOnlySpan<System::Byte> bytes, bool flush);
public virtual int GetCharCount (ReadOnlySpan<byte> bytes, bool flush);
abstract member GetCharCount : ReadOnlySpan<byte> * bool -> int
override this.GetCharCount : ReadOnlySpan<byte> * bool -> int
Public Overridable Function GetCharCount (bytes As ReadOnlySpan(Of Byte), flush As Boolean) As Integer
Parameters
- bytes
- ReadOnlySpan<Byte>
A byte span to decode.
- flush
- Boolean
true
to simulate clearing the internal state of the encoder after the calculation; otherwise, false
.
Returns
The number of characters produced by decoding the specified sequence of bytes and any bytes in the internal buffer.
Remarks
This method does not affect the state of the decoder.
To calculate the exact buffer size that GetChars requires to store the resulting characters, the application should use GetCharCount.
If GetChars
is called with flush
set to false
, the decoder stores trailing bytes at the end of the data block in an internal buffer and uses them in the next decoding operation. The application should call GetCharCount
on a block of data immediately before calling GetChars
on the same block, so that any trailing bytes from the previous block are included in the calculation.
Applies to
GetCharCount(Byte*, Int32, Boolean)
- Source:
- Decoder.cs
- Source:
- Decoder.cs
- Source:
- Decoder.cs
Important
This API is not CLS-compliant.
When overridden in a derived class, calculates the number of characters produced by decoding a sequence of bytes starting at the specified byte pointer. A parameter indicates whether to clear the internal state of the decoder after the calculation.
public:
virtual int GetCharCount(System::Byte* bytes, int count, bool flush);
[System.CLSCompliant(false)]
public virtual int GetCharCount (byte* bytes, int count, bool flush);
[System.CLSCompliant(false)]
[System.Runtime.InteropServices.ComVisible(false)]
public virtual int GetCharCount (byte* bytes, int count, bool flush);
[System.CLSCompliant(false)]
[System.Runtime.InteropServices.ComVisible(false)]
[System.Security.SecurityCritical]
public virtual int GetCharCount (byte* bytes, int count, bool flush);
[<System.CLSCompliant(false)>]
abstract member GetCharCount : nativeptr<byte> * int * bool -> int
override this.GetCharCount : nativeptr<byte> * int * bool -> int
[<System.CLSCompliant(false)>]
[<System.Runtime.InteropServices.ComVisible(false)>]
abstract member GetCharCount : nativeptr<byte> * int * bool -> int
override this.GetCharCount : nativeptr<byte> * int * bool -> int
[<System.CLSCompliant(false)>]
[<System.Runtime.InteropServices.ComVisible(false)>]
[<System.Security.SecurityCritical>]
abstract member GetCharCount : nativeptr<byte> * int * bool -> int
override this.GetCharCount : nativeptr<byte> * int * bool -> int
Parameters
- bytes
- Byte*
A pointer to the first byte to decode.
- count
- Int32
The number of bytes to decode.
- flush
- Boolean
true
to simulate clearing the internal state of the encoder after the calculation; otherwise, false
.
Returns
The number of characters produced by decoding the specified sequence of bytes and any bytes in the internal buffer.
- Attributes
Exceptions
bytes
is null
(Nothing
in Visual Basic .NET).
count
is less than zero.
A fallback occurred (for more information, see Character Encoding in .NET)
-and-
Fallback is set to DecoderExceptionFallback.
Remarks
This method does not affect the state of the decoder.
To calculate the exact array size that GetChars requires to store the resulting characters, the application should use GetCharCount.
If GetChars
is called with flush
set to false
, the decoder stores trailing bytes at the end of the data block in an internal buffer and uses them in the next decoding operation. The application should call GetCharCount
on a block of data immediately before calling GetChars
on the same block, so that any trailing bytes from the previous block are included in the calculation.
See also
Applies to
GetCharCount(Byte[], Int32, Int32)
- Source:
- Decoder.cs
- Source:
- Decoder.cs
- Source:
- Decoder.cs
When overridden in a derived class, calculates the number of characters produced by decoding a sequence of bytes from the specified byte array.
public:
abstract int GetCharCount(cli::array <System::Byte> ^ bytes, int index, int count);
public abstract int GetCharCount (byte[] bytes, int index, int count);
abstract member GetCharCount : byte[] * int * int -> int
Public MustOverride Function GetCharCount (bytes As Byte(), index As Integer, count As Integer) As Integer
Parameters
- bytes
- Byte[]
The byte array containing the sequence of bytes to decode.
- index
- Int32
The index of the first byte to decode.
- count
- Int32
The number of bytes to decode.
Returns
The number of characters produced by decoding the specified sequence of bytes and any bytes in the internal buffer.
Exceptions
bytes
is null
(Nothing
).
index
or count
is less than zero.
-or-
index
and count
do not denote a valid range in bytes
.
A fallback occurred (for more information, see Character Encoding in .NET)
-and-
Fallback is set to DecoderExceptionFallback.
Examples
The following code example demonstrates how to use the GetCharCount method to calculate the number of characters required to decode the specified range of bytes in the array.
using namespace System;
using namespace System::Text;
int main()
{
array<Byte>^bytes = {85,0,110,0,105,0,99,0,111,0,100,0,101,0};
Decoder^ uniDecoder = Encoding::Unicode->GetDecoder();
int charCount = uniDecoder->GetCharCount( bytes, 0, bytes->Length );
Console::WriteLine( "{0} characters needed to decode bytes.", charCount );
}
/* This code example produces the following output.
7 characters needed to decode bytes.
*/
using System;
using System.Text;
class DecoderExample {
public static void Main() {
Byte[] bytes = new Byte[] {
85, 0, 110, 0, 105, 0, 99, 0, 111, 0, 100, 0, 101, 0
};
Decoder uniDecoder = Encoding.Unicode.GetDecoder();
int charCount = uniDecoder.GetCharCount(bytes, 0, bytes.Length);
Console.WriteLine(
"{0} characters needed to decode bytes.", charCount
);
}
}
/* This code example produces the following output.
7 characters needed to decode bytes.
*/
Imports System.Text
Class DecoderExample
Public Shared Sub Main()
Dim bytes() As Byte = { _
85, 0, 110, 0, 105, 0, 99, 0, 111, 0, 100, 0, 101, 0 _
}
Dim uniDecoder As Decoder = Encoding.Unicode.GetDecoder()
Dim charCount As Integer = uniDecoder.GetCharCount(bytes, 0, bytes.Length)
Console.WriteLine("{0} characters needed to decode bytes.", charCount)
End Sub
End Class
'This code example produces the following output.
'
'7 characters needed to decode bytes.
'
Remarks
This method does not affect the state of the decoder.
To calculate the exact array size that GetChars requires to store the resulting characters, the application should use GetCharCount.
If GetChars
is called with flush
set to false
, the decoder stores trailing bytes at the end of the data block in an internal buffer and uses them in the next decoding operation. The application should call GetCharCount
on a block of data immediately before calling GetChars
on the same block, so that any trailing bytes from the previous block are included in the calculation.
See also
Applies to
GetCharCount(Byte[], Int32, Int32, Boolean)
- Source:
- Decoder.cs
- Source:
- Decoder.cs
- Source:
- Decoder.cs
When overridden in a derived class, calculates the number of characters produced by decoding a sequence of bytes from the specified byte array. A parameter indicates whether to clear the internal state of the decoder after the calculation.
public:
virtual int GetCharCount(cli::array <System::Byte> ^ bytes, int index, int count, bool flush);
public virtual int GetCharCount (byte[] bytes, int index, int count, bool flush);
[System.Runtime.InteropServices.ComVisible(false)]
public virtual int GetCharCount (byte[] bytes, int index, int count, bool flush);
abstract member GetCharCount : byte[] * int * int * bool -> int
override this.GetCharCount : byte[] * int * int * bool -> int
[<System.Runtime.InteropServices.ComVisible(false)>]
abstract member GetCharCount : byte[] * int * int * bool -> int
override this.GetCharCount : byte[] * int * int * bool -> int
Public Overridable Function GetCharCount (bytes As Byte(), index As Integer, count As Integer, flush As Boolean) As Integer
Parameters
- bytes
- Byte[]
The byte array containing the sequence of bytes to decode.
- index
- Int32
The index of the first byte to decode.
- count
- Int32
The number of bytes to decode.
- flush
- Boolean
true
to simulate clearing the internal state of the encoder after the calculation; otherwise, false
.
Returns
The number of characters produced by decoding the specified sequence of bytes and any bytes in the internal buffer.
- Attributes
Exceptions
bytes
is null
(Nothing
).
index
or count
is less than zero.
-or-
index
and count
do not denote a valid range in bytes
.
A fallback occurred (for more information, see Character Encoding in .NET)
-and-
Fallback is set to DecoderExceptionFallback.
Remarks
This method does not affect the state of the decoder.
To calculate the exact array size that GetChars requires to store the resulting characters, the application should use GetCharCount.
If GetChars
is called with flush
set to false
, the decoder stores trailing bytes at the end of the data block in an internal buffer and uses them in the next decoding operation. The application should call GetCharCount
on a block of data immediately before calling GetChars
on the same block, so that any trailing bytes from the previous block are included in the calculation.