UnicodeEncoding.GetBytes Method

Definition

Encodes a set of characters into a sequence of bytes.

Overloads

GetBytes(Char[], Int32, Int32, Byte[], Int32)

Encodes a set of characters from the specified character array into the specified byte array.

GetBytes(String, Int32, Int32, Byte[], Int32)

Encodes a set of characters from the specified String into the specified byte array.

GetBytes(String)

Encodes a set of characters from the specified string into the specified byte array.

GetBytes(Char*, Int32, Byte*, Int32)

Encodes a set of characters starting at the specified character pointer into a sequence of bytes that are stored starting at the specified byte pointer.

GetBytes(Char[], Int32, Int32, Byte[], Int32)

Source:
UnicodeEncoding.cs
Source:
UnicodeEncoding.cs
Source:
UnicodeEncoding.cs

Encodes a set of characters from the specified character array into the specified byte array.

public override int GetBytes (char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex);

Parameters

chars
Char[]

The character array containing the set of characters to encode.

charIndex
Int32

The index of the first character to encode.

charCount
Int32

The number of characters to encode.

bytes
Byte[]

The byte array to contain the resulting sequence of bytes.

byteIndex
Int32

The index at which to start writing the resulting sequence of bytes.

Returns

The actual number of bytes written into bytes.

Exceptions

chars is null (Nothing).

-or-

bytes is null (Nothing).

charIndex or charCount or byteIndex is less than zero.

-or-

charIndex and charCount do not denote a valid range in chars.

-or-

byteIndex is not a valid index in bytes.

Error detection is enabled, and chars contains an invalid sequence of characters.

-or-

bytes does not have enough capacity from byteIndex to the end of the array to accommodate the resulting bytes.

A fallback occurred (for more information, see Character Encoding in .NET)

-and-

EncoderFallback is set to EncoderExceptionFallback.

Examples

The following example demonstrates how to use the GetBytes method to encode a range of characters from a String and store the encoded bytes in a range of elements in a byte array.

using System;
using System.Text;

class UnicodeEncodingExample {
    public static void Main() {
        Byte[] bytes;
        String chars = "Unicode Encoding Example";
        
        UnicodeEncoding Unicode = new UnicodeEncoding();
        
        int byteCount = Unicode.GetByteCount(chars.ToCharArray(), 8, 8);
        bytes = new Byte[byteCount];
        int bytesEncodedCount = Unicode.GetBytes(chars, 8, 8, bytes, 0);
        
        Console.WriteLine(
            "{0} bytes used to encode string.", bytesEncodedCount
        );

        Console.Write("Encoded bytes: ");
        foreach (Byte b in bytes) {
            Console.Write("[{0}]", b);
        }
        Console.WriteLine();
    }
}

Remarks

To calculate the exact array size required by GetBytes to store the resulting bytes, you call the GetByteCount method. To calculate the maximum array size, you call the GetMaxByteCount method. The GetByteCount method generally allocates less memory, while the GetMaxByteCount method generally executes faster.

With error detection, an invalid sequence causes this method to throw a ArgumentException. Without error detection, invalid sequences are ignored, and no exception is thrown.

Data to be converted, such as data read from a stream, might be available only in sequential blocks. In this case, or if the amount of data is so large that it needs to be divided into smaller blocks, the application should use the Decoder or the Encoder provided by the GetDecoder method or the GetEncoder method, respectively.

Important

To ensure that the encoded bytes are decoded properly when they are saved as a file or as a stream, you can prefix a stream of encoded bytes with a preamble. Inserting the preamble at the beginning of a byte stream (such as at the beginning of a series of bytes to be written to a file) is the developer's responsibility. The GetBytes method does not prepend a preamble to the beginning of a sequence of encoded bytes.

See also

Applies to

.NET 9 and other versions
Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 1.0, 1.1, 1.2, 1.3, 1.4, 1.6, 2.0, 2.1
UWP 10.0

GetBytes(String, Int32, Int32, Byte[], Int32)

Source:
UnicodeEncoding.cs
Source:
UnicodeEncoding.cs
Source:
UnicodeEncoding.cs

Encodes a set of characters from the specified String into the specified byte array.

public override int GetBytes (string s, int charIndex, int charCount, byte[] bytes, int byteIndex);

Parameters

s
String

The string containing the set of characters to encode.

charIndex
Int32

The index of the first character to encode.

charCount
Int32

The number of characters to encode.

bytes
Byte[]

The byte array to contain the resulting sequence of bytes.

byteIndex
Int32

The index at which to start writing the resulting sequence of bytes.

Returns

The actual number of bytes written into bytes.

Exceptions

s is null.

-or-

bytes is null (Nothing).

charIndex or charCount or byteIndex is less than zero.

-or-

charIndex and charCount do not denote a valid range in chars.

-or-

byteIndex is not a valid index in bytes.

Error detection is enabled, and s contains an invalid sequence of characters.

-or-

bytes does not have enough capacity from byteIndex to the end of the array to accommodate the resulting bytes.

A fallback occurred (for more information, see Character Encoding in .NET)

-and-

EncoderFallback is set to EncoderExceptionFallback.

Examples

The following example demonstrates how to encode a range of elements from a Unicode character array and store the encoded bytes in a range of elements in a byte array.

using System;
using System.Text;

class UnicodeEncodingExample {
    public static void Main() {
        Byte[] bytes;
        // Unicode characters.
        Char[] chars = new Char[] {
            '\u0023', // #
            '\u0025', // %
            '\u03a0', // Pi
            '\u03a3'  // Sigma
        };
        
        UnicodeEncoding Unicode = new UnicodeEncoding();
        
        int byteCount = Unicode.GetByteCount(chars, 1, 2);
        bytes = new Byte[byteCount];
        int bytesEncodedCount = Unicode.GetBytes(chars, 1, 2, bytes, 0);
        
        Console.WriteLine(
            "{0} bytes used to encode characters.", bytesEncodedCount
        );

        Console.Write("Encoded bytes: ");
        foreach (Byte b in bytes) {
            Console.Write("[{0}]", b);
        }
        Console.WriteLine();
    }
}

Remarks

To calculate the exact array size required by GetBytes to store the resulting bytes, you call the GetByteCount method. To calculate the maximum array size, you call the GetMaxByteCount method. The GetByteCount method generally allocates less memory, while the GetMaxByteCount method generally executes faster.

With error detection, an invalid sequence causes this method to throw a ArgumentException. Without error detection, invalid sequences are ignored, and no exception is thrown.

Data to be converted, such as data read from a stream, might be available only in sequential blocks. In this case, or if the amount of data is so large that it needs to be divided into smaller blocks, the application should use the Decoder or the Encoder provided by the GetDecoder method or the GetEncoder method, respectively.

Important

To ensure that the encoded bytes are decoded properly when they are saved as a file or as a stream, you can prefix a stream of encoded bytes with a preamble. Inserting the preamble at the beginning of a byte stream (such as at the beginning of a series of bytes to be written to a file) is the developer's responsibility. The GetBytes method does not prepend a preamble to the beginning of a sequence of encoded bytes.

See also

Applies to

.NET 9 and other versions
Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 1.0, 1.1, 1.2, 1.3, 1.4, 1.6, 2.0, 2.1
UWP 10.0

GetBytes(String)

Encodes a set of characters from the specified string into the specified byte array.

public override byte[] GetBytes (string s);

Parameters

s
String

Returns

Byte[]

Applies to

.NET Framework 1.1
Product Versions
.NET Framework 1.1

GetBytes(Char*, Int32, Byte*, Int32)

Source:
UnicodeEncoding.cs
Source:
UnicodeEncoding.cs
Source:
UnicodeEncoding.cs

Important

This API is not CLS-compliant.

Encodes a set of characters starting at the specified character pointer into a sequence of bytes that are stored starting at the specified byte pointer.

[System.CLSCompliant(false)]
public override int GetBytes (char* chars, int charCount, byte* bytes, int byteCount);
[System.CLSCompliant(false)]
[System.Security.SecurityCritical]
public override int GetBytes (char* chars, int charCount, byte* bytes, int byteCount);
[System.CLSCompliant(false)]
[System.Runtime.InteropServices.ComVisible(false)]
public override int GetBytes (char* chars, int charCount, byte* bytes, int byteCount);
[System.CLSCompliant(false)]
[System.Security.SecurityCritical]
[System.Runtime.InteropServices.ComVisible(false)]
public override int GetBytes (char* chars, int charCount, byte* bytes, int byteCount);

Parameters

chars
Char*

A pointer to the first character to encode.

charCount
Int32

The number of characters to encode.

bytes
Byte*

A pointer to the location at which to start writing the resulting sequence of bytes.

byteCount
Int32

The maximum number of bytes to write.

Returns

The actual number of bytes written at the location indicated by the bytes parameter.

Attributes

Exceptions

chars is null (Nothing).

-or-

bytes is null (Nothing).

charCount or byteCount is less than zero.

Error detection is enabled, and chars contains an invalid sequence of characters.

-or-

byteCount is less than the resulting number of bytes.

A fallback occurred (for more information, see Character Encoding in .NET)

-and-

EncoderFallback is set to EncoderExceptionFallback.

Remarks

To calculate the exact array size that GetBytes requires to store the resulting bytes, you call the GetByteCount method. To calculate the maximum array size, you call the GetMaxByteCount method. The GetByteCount method generally allocates less memory, while the GetMaxByteCount method generally executes faster.

With error detection, an invalid sequence causes this method to throw a ArgumentException. Without error detection, invalid sequences are ignored, and no exception is thrown.

Data to be converted, such as data read from a stream, might be available only in sequential blocks. In this case, or if the amount of data is so large that it needs to be divided into smaller blocks, the application should use the Decoder or the Encoder object provided by the GetDecoder or the GetEncoder method, respectively.

Important

To ensure that the encoded bytes are decoded properly when they are saved as a file or as a stream, you can prefix a stream of encoded bytes with a preamble. Inserting the preamble at the beginning of a byte stream (such as at the beginning of a series of bytes to be written to a file) is the developer's responsibility. The GetBytes method does not prepend a preamble to the beginning of a sequence of encoded bytes.

See also

Applies to

.NET 9 and other versions
Product Versions
.NET Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9
.NET Framework 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1