ControlDesigner.SetEditableDesignerRegionContent Method

Definition

Specifies the content for an editable region of the control at design time.

C#
public virtual void SetEditableDesignerRegionContent(System.Web.UI.Design.EditableDesignerRegion region, string content);

Parameters

region
EditableDesignerRegion

An editable design region contained within the control.

content
String

The content to assign for the editable design region.

Examples

The following code example shows how to get a reference to the design host, and then use the reference to create a ControlParser object that turns content into an instance of the ITemplate interface and assigns the ITemplate instance to the appropriate view.

C#
// Create a template from the content string and  
// put it in the selected view.
public override void SetEditableDesignerRegionContent(EditableDesignerRegion region, string content)
{
    if (content == null)
        return;

    // Get a reference to the designer host
    IDesignerHost host = (IDesignerHost)Component.Site.GetService(typeof(IDesignerHost));
    if (host != null)
    {
        // Create a template from the content string
        ITemplate template = ControlParser.ParseTemplate(host, content);

        // Determine which region should get the template
        // Either 'Content0' or 'Content1'
        if (region.Name.EndsWith("0"))
            myControl.View1 = template;
        else if (region.Name.EndsWith("1"))
            myControl.View2 = template;
    }
}

Remarks

Classes deriving from the ControlDesigner class can support region-based editing on the design surface and override the SetEditableDesignerRegionContent method to set the content for a specified region.

Applies to

Product Versions
.NET Framework 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1

See also