ScriptManager.LoadScriptsBeforeUI Property
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Gets or sets a value that indicates whether scripts are loaded before or after markup for the page UI is loaded.
public:
property bool LoadScriptsBeforeUI { bool get(); void set(bool value); };
public bool LoadScriptsBeforeUI { get; set; }
member this.LoadScriptsBeforeUI : bool with get, set
Public Property LoadScriptsBeforeUI As Boolean
true
if scripts are loaded before markup for the UI is loaded; false
if scripts are loaded after markup for the UI is loaded. The default is true
.
The LoadScriptsBeforeUI property determines how scripts in the Scripts collection are loaded relative to the markup for the page UI.
When the LoadScriptsBeforeUI property is true
, a script
element is rendered before the page's UI markup is loaded. In this scenario, if UI elements are defined in scripts, the UI will be fully functional when it loads. However, if the script accesses UI elements in the markup for which instances have not yet been created, an error might occur. To make sure that UI elements are loaded before you access them, handle the load
event of the Sys.Application
class.
When the LoadScriptsBeforeUI property is false
, a script
element is rendered after the page's UI markup is rendered. In this scenario, the UI loads more quickly, but it might not be fully functional if scripts that define additional UI elements have not finished loading.
Do not set this property to true
if you set EnableCdn to true
already.
Product | Versions |
---|---|
.NET Framework | 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
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