AnchorEditor Class
Definition
Important
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Important
This API is not CLS-compliant.
Provides a user interface for configuring an Anchor property.
public ref class AnchorEditor sealed : System::Drawing::Design::UITypeEditor
public sealed class AnchorEditor : System.Drawing.Design.UITypeEditor
[System.CLSCompliant(false)]
public sealed class AnchorEditor : System.Drawing.Design.UITypeEditor
type AnchorEditor = class
inherit UITypeEditor
[<System.CLSCompliant(false)>]
type AnchorEditor = class
inherit UITypeEditor
Public NotInheritable Class AnchorEditor
Inherits UITypeEditor
- Inheritance
- Attributes
Examples
The following code example uses an EditorAttribute to associate the AnchorEditor with a property.
public:
[EditorAttribute(System::ComponentModel::Design::CollectionEditor::typeid,
System::Drawing::Design::UITypeEditor::typeid)]
property System::Windows::Forms::AnchorStyles testAnchor
{
System::Windows::Forms::AnchorStyles get()
{
return anchor;
}
void set( System::Windows::Forms::AnchorStyles value )
{
anchor = value;
}
}
private:
AnchorStyles anchor;
[EditorAttribute(typeof(System.Windows.Forms.Design.AnchorEditor), typeof(System.Drawing.Design.UITypeEditor))]
public System.Windows.Forms.AnchorStyles testAnchor
{
get
{
return anchor;
}
set
{
anchor = value;
}
}
private AnchorStyles anchor;
<EditorAttribute(GetType(System.Windows.Forms.Design.AnchorEditor), GetType(System.Drawing.Design.UITypeEditor))> _
Public Property testAnchor() As System.Windows.Forms.AnchorStyles
Get
Return anchor
End Get
Set
anchor = value
End Set
End Property
Private anchor As AnchorStyles
Remarks
The AnchorEditor provides a design-time user interface for configuring an Anchor property. An Anchor property is typically used to determine which sides of the container a control is bound to. This class provides a drop-down graphical control that allows the user to specify which sides of the container to anchor the control to.
Constructors
AnchorEditor() |
Initializes a new instance of the AnchorEditor class. |
Properties
IsDropDownResizable |
Gets a value indicating whether drop-down editors should be resizable by the user. (Inherited from UITypeEditor) |
Methods
EditValue(IServiceProvider, Object) |
Edits the value of the specified object using the editor style indicated by the GetEditStyle() method. (Inherited from UITypeEditor) |
EditValue(ITypeDescriptorContext, IServiceProvider, Object) |
Edits the value of the specified object using the specified service provider and context. |
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetEditStyle() |
Gets the editor style used by the EditValue(IServiceProvider, Object) method. (Inherited from UITypeEditor) |
GetEditStyle(ITypeDescriptorContext) |
Gets the editor style used by the EditValue(ITypeDescriptorContext, IServiceProvider, Object) method. |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetPaintValueSupported() |
Indicates whether this editor supports painting a representation of an object's value. (Inherited from UITypeEditor) |
GetPaintValueSupported(ITypeDescriptorContext) |
Indicates whether the specified context supports painting a representation of an object's value within the specified context. (Inherited from UITypeEditor) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
PaintValue(Object, Graphics, Rectangle) |
Paints a representation of the value of the specified object to the specified canvas. (Inherited from UITypeEditor) |
PaintValue(PaintValueEventArgs) |
Paints a representation of the value of an object using the specified PaintValueEventArgs. (Inherited from UITypeEditor) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |