MouseButtonState Enum
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Specifies the possible states of a mouse button.
public enum class MouseButtonState
public enum MouseButtonState
type MouseButtonState =
Public Enum MouseButtonState
- Inheritance
Fields
Pressed | 1 | The button is pressed. |
Released | 0 | The button is released. |
Examples
The following example shows a mouse event handler that determines which buttons are currently pressed by checking the button state of each mouse button.
private void MouseDownHandler(object sender, MouseEventArgs e)
{
if (e.RightButton == MouseButtonState.Pressed)
{
MessageBox.Show("The Right Mouse Button is pressed");
}
if (e.LeftButton == MouseButtonState.Pressed)
{
MessageBox.Show("The Left Mouse Button is pressed");
}
if (e.MiddleButton == MouseButtonState.Pressed)
{
MessageBox.Show("The Middle Mouse Button is pressed");
}
if (e.XButton1 == MouseButtonState.Pressed)
{
MessageBox.Show("The XButton1 Mouse Button is pressed");
}
if (e.XButton2 == MouseButtonState.Pressed)
{
MessageBox.Show("The XButton2 Mouse Button is pressed");
}
}
Private Sub MouseDownHandler(ByVal sender As Object, ByVal e As MouseEventArgs)
If e.RightButton = MouseButtonState.Pressed Then
MessageBox.Show("The Right Mouse Button is pressed")
End If
If e.LeftButton = MouseButtonState.Pressed Then
MessageBox.Show("The Left Mouse Button is pressed")
End If
If e.MiddleButton = MouseButtonState.Pressed Then
MessageBox.Show("The Middle Mouse Button is pressed")
End If
If e.XButton1 = MouseButtonState.Pressed Then
MessageBox.Show("The XButton1 Mouse Button is pressed")
End If
If e.XButton2 = MouseButtonState.Pressed Then
MessageBox.Show("The XButton2 Mouse Button is pressed")
End If
End Sub
Remarks
The MouseButtonState enumeration specifies constants which correlate to the state of a mouse button.
Applies to
See also
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.