Edit

Share via


Point3DAnimation Constructors

Definition

Initializes a new instance of the Point3DAnimation class.

Overloads

Point3DAnimation()

Initializes a new instance of the Point3DAnimation class.

Point3DAnimation(Point3D, Duration)

Initializes a new instance of the Point3DAnimation class that animates to the specified value over the specified duration. The starting value for the animation is the base value of the property being animated or the output from another animation.

Point3DAnimation(Point3D, Duration, FillBehavior)

Initializes a new instance of the Point3DAnimation class that animates to the specified value over the specified duration and has the specified fill behavior. The starting value for the animation is the base value of the property being animated or the output from another animation.

Point3DAnimation(Point3D, Point3D, Duration)

Initializes a new instance of the Point3DAnimation class that animates from the specified starting value to the specified destination value over the specified duration.

Point3DAnimation(Point3D, Point3D, Duration, FillBehavior)

Initializes a new instance of the Point3DAnimation class that animates from the specified starting value to the specified destination value over the specified duration and has the specified fill behavior.

Point3DAnimation()

Initializes a new instance of the Point3DAnimation class.

public:
 Point3DAnimation();
public Point3DAnimation ();
Public Sub New ()

Applies to

Point3DAnimation(Point3D, Duration)

Initializes a new instance of the Point3DAnimation class that animates to the specified value over the specified duration. The starting value for the animation is the base value of the property being animated or the output from another animation.

public:
 Point3DAnimation(System::Windows::Media::Media3D::Point3D toValue, System::Windows::Duration duration);
public Point3DAnimation (System.Windows.Media.Media3D.Point3D toValue, System.Windows.Duration duration);
new System.Windows.Media.Animation.Point3DAnimation : System.Windows.Media.Media3D.Point3D * System.Windows.Duration -> System.Windows.Media.Animation.Point3DAnimation
Public Sub New (toValue As Point3D, duration As Duration)

Parameters

toValue
Point3D

The destination value of the animation.

duration
Duration

The length of time the animation takes to play from start to finish, once. See the Duration property for more information.

Applies to

Point3DAnimation(Point3D, Duration, FillBehavior)

Initializes a new instance of the Point3DAnimation class that animates to the specified value over the specified duration and has the specified fill behavior. The starting value for the animation is the base value of the property being animated or the output from another animation.

public:
 Point3DAnimation(System::Windows::Media::Media3D::Point3D toValue, System::Windows::Duration duration, System::Windows::Media::Animation::FillBehavior fillBehavior);
public Point3DAnimation (System.Windows.Media.Media3D.Point3D toValue, System.Windows.Duration duration, System.Windows.Media.Animation.FillBehavior fillBehavior);
new System.Windows.Media.Animation.Point3DAnimation : System.Windows.Media.Media3D.Point3D * System.Windows.Duration * System.Windows.Media.Animation.FillBehavior -> System.Windows.Media.Animation.Point3DAnimation
Public Sub New (toValue As Point3D, duration As Duration, fillBehavior As FillBehavior)

Parameters

toValue
Point3D

The destination value of the animation.

duration
Duration

The length of time the animation takes to play from start to finish, once. See the Duration property for more information.

fillBehavior
FillBehavior

Specifies how the animation behaves when it is not active.

Applies to

Point3DAnimation(Point3D, Point3D, Duration)

Initializes a new instance of the Point3DAnimation class that animates from the specified starting value to the specified destination value over the specified duration.

public:
 Point3DAnimation(System::Windows::Media::Media3D::Point3D fromValue, System::Windows::Media::Media3D::Point3D toValue, System::Windows::Duration duration);
public Point3DAnimation (System.Windows.Media.Media3D.Point3D fromValue, System.Windows.Media.Media3D.Point3D toValue, System.Windows.Duration duration);
new System.Windows.Media.Animation.Point3DAnimation : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Point3D * System.Windows.Duration -> System.Windows.Media.Animation.Point3DAnimation
Public Sub New (fromValue As Point3D, toValue As Point3D, duration As Duration)

Parameters

fromValue
Point3D

The starting value of the animation.

toValue
Point3D

The destination value of the animation.

duration
Duration

The length of time the animation takes to play from start to finish, once. See the Duration property for more information.

Applies to

Point3DAnimation(Point3D, Point3D, Duration, FillBehavior)

Initializes a new instance of the Point3DAnimation class that animates from the specified starting value to the specified destination value over the specified duration and has the specified fill behavior.

public:
 Point3DAnimation(System::Windows::Media::Media3D::Point3D fromValue, System::Windows::Media::Media3D::Point3D toValue, System::Windows::Duration duration, System::Windows::Media::Animation::FillBehavior fillBehavior);
public Point3DAnimation (System.Windows.Media.Media3D.Point3D fromValue, System.Windows.Media.Media3D.Point3D toValue, System.Windows.Duration duration, System.Windows.Media.Animation.FillBehavior fillBehavior);
new System.Windows.Media.Animation.Point3DAnimation : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Point3D * System.Windows.Duration * System.Windows.Media.Animation.FillBehavior -> System.Windows.Media.Animation.Point3DAnimation
Public Sub New (fromValue As Point3D, toValue As Point3D, duration As Duration, fillBehavior As FillBehavior)

Parameters

fromValue
Point3D

The starting value of the animation.

toValue
Point3D

The destination value of the animation.

duration
Duration

The length of time the animation takes to play from start to finish, once. See the Duration property for more information.

fillBehavior
FillBehavior

Specifies how the animation behaves when it is not active.

Applies to