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SplinePoint3DKeyFrame Constructors

Definition

Initializes a new instance of the SplinePoint3DKeyFrame class.

Overloads

SplinePoint3DKeyFrame()

Initializes a new instance of the SplinePoint3DKeyFrame class.

SplinePoint3DKeyFrame(Point3D)

Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value.

SplinePoint3DKeyFrame(Point3D, KeyTime)

Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value and key time.

SplinePoint3DKeyFrame(Point3D, KeyTime, KeySpline)

Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value, key time, and KeySpline.

SplinePoint3DKeyFrame()

Initializes a new instance of the SplinePoint3DKeyFrame class.

public:
 SplinePoint3DKeyFrame();
public SplinePoint3DKeyFrame ();
Public Sub New ()

Applies to

SplinePoint3DKeyFrame(Point3D)

Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value.

public:
 SplinePoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value);
public SplinePoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value);
new System.Windows.Media.Animation.SplinePoint3DKeyFrame : System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Animation.SplinePoint3DKeyFrame
Public Sub New (value As Point3D)

Parameters

value
Point3D

Ending value (also known as "target value") for the key frame.

Applies to

SplinePoint3DKeyFrame(Point3D, KeyTime)

Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value and key time.

public:
 SplinePoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value, System::Windows::Media::Animation::KeyTime keyTime);
public SplinePoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.SplinePoint3DKeyFrame : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.SplinePoint3DKeyFrame
Public Sub New (value As Point3D, keyTime As KeyTime)

Parameters

value
Point3D

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

Applies to

SplinePoint3DKeyFrame(Point3D, KeyTime, KeySpline)

Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value, key time, and KeySpline.

public:
 SplinePoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::KeySpline ^ keySpline);
public SplinePoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.KeySpline keySpline);
new System.Windows.Media.Animation.SplinePoint3DKeyFrame : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.KeySpline -> System.Windows.Media.Animation.SplinePoint3DKeyFrame
Public Sub New (value As Point3D, keyTime As KeyTime, keySpline As KeySpline)

Parameters

value
Point3D

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

keySpline
KeySpline

KeySpline for the key frame. The KeySpline represents a Bezier curve which defines animation progress of the key frame.

Applies to