EmissiveMaterial.Color Property

Definition

Gets or sets the color filter for the material's texture.

public:
 property System::Windows::Media::Color Color { System::Windows::Media::Color get(); void set(System::Windows::Media::Color value); };
public System.Windows.Media.Color Color { get; set; }
member this.Color : System.Windows.Media.Color with get, set
Public Property Color As Color

Property Value

The color filter for the Material.

Remarks

The Color property is a filter on the texture.

Set the AmbientColor property to control how the material reflects ambient light.

The color of the light that appears to be emitted from the EmissiveMaterial can also be specified by using the Brush property.

Dependency Property Information

Identifier field ColorProperty
Metadata properties set to true None

Applies to

See also