UIElement3D.TextInput Event
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Occurs when this element gets text in a device-independent manner.
public:
virtual event System::Windows::Input::TextCompositionEventHandler ^ TextInput;
public event System.Windows.Input.TextCompositionEventHandler TextInput;
member this.TextInput : System.Windows.Input.TextCompositionEventHandler
Public Custom Event TextInput As TextCompositionEventHandler
Event Type
Implements
Remarks
The TextInput event allows a component or application to listen for text input in a device-independent manner. The keyboard is the primary means of TextInput, but speech, handwriting, and other input devices can also raise TextInput.
Because of key combinations - either in default keyboards or through input method editors - multiple key events might raise just one text input event.
This event creates an alias for the TextCompositionManager.TextInput attached event for this class, so that TextInput is part of the class members list when UIElement3D is inherited as a base element. Event handlers that are attached to the TextInput event are attached to the underlying TextCompositionManager.TextInput attached event and receive the same event data instance.
Routed Event Information
Identifier field | TextInputEvent |
Routing strategy | Bubbling |
Delegate | TextCompositionEventHandler |
The corresponding tunneling event is PreviewTextInput.
Override OnTextInput to implement class handling for this event in derived classes.